Files
moby/libnetwork/netutils/utils_linux.go
Cory Snider 1b64f2e28b libnetwork: stop caching global netlink handle
The global netlink handle ns.NlHandle() is indirectly cached for the
life of the process by the netutils.CheckRouteOverlaps() function. This
caching behaviour is a problem for the libnetwork unit tests as the
global netlink handle changes every time testutils.SetupTestOSContext()
is called, i.e. at the start of nearly every test case. Route overlaps
can be checked for in the wrong network namespace, causing spurious test
failures e.g. when running the same test twice in a row with -count=2.
Stop the netlink handle from being cached by shadowing the package-scope
variable with a function-scoped one.

Signed-off-by: Cory Snider <csnider@mirantis.com>
2022-11-08 17:58:06 -05:00

126 lines
3.8 KiB
Go

//go:build linux
// +build linux
// Network utility functions.
package netutils
import (
"fmt"
"net"
"strings"
"github.com/docker/docker/libnetwork/ipamutils"
"github.com/docker/docker/libnetwork/ns"
"github.com/docker/docker/libnetwork/resolvconf"
"github.com/docker/docker/libnetwork/types"
"github.com/pkg/errors"
"github.com/vishvananda/netlink"
)
var (
networkGetRoutesFct func(netlink.Link, int) ([]netlink.Route, error)
)
// CheckRouteOverlaps checks whether the passed network overlaps with any existing routes
func CheckRouteOverlaps(toCheck *net.IPNet) error {
networkGetRoutesFct := networkGetRoutesFct
if networkGetRoutesFct == nil {
networkGetRoutesFct = ns.NlHandle().RouteList
}
networks, err := networkGetRoutesFct(nil, netlink.FAMILY_V4)
if err != nil {
return err
}
for _, network := range networks {
if network.Dst != nil && network.Scope == netlink.SCOPE_LINK && NetworkOverlaps(toCheck, network.Dst) {
return ErrNetworkOverlaps
}
}
return nil
}
// GenerateIfaceName returns an interface name using the passed in
// prefix and the length of random bytes. The api ensures that the
// there are is no interface which exists with that name.
func GenerateIfaceName(nlh *netlink.Handle, prefix string, len int) (string, error) {
linkByName := netlink.LinkByName
if nlh != nil {
linkByName = nlh.LinkByName
}
for i := 0; i < 3; i++ {
name, err := GenerateRandomName(prefix, len)
if err != nil {
continue
}
_, err = linkByName(name)
if err != nil {
if strings.Contains(err.Error(), "not found") {
return name, nil
}
return "", err
}
}
return "", types.InternalErrorf("could not generate interface name")
}
// ElectInterfaceAddresses looks for an interface on the OS with the
// specified name and returns returns all its IPv4 and IPv6 addresses in CIDR notation.
// If a failure in retrieving the addresses or no IPv4 address is found, an error is returned.
// If the interface does not exist, it chooses from a predefined
// list the first IPv4 address which does not conflict with other
// interfaces on the system.
func ElectInterfaceAddresses(name string) ([]*net.IPNet, []*net.IPNet, error) {
var v4Nets, v6Nets []*net.IPNet
link, _ := ns.NlHandle().LinkByName(name)
if link != nil {
v4addr, err := ns.NlHandle().AddrList(link, netlink.FAMILY_V4)
if err != nil {
return nil, nil, err
}
v6addr, err := ns.NlHandle().AddrList(link, netlink.FAMILY_V6)
if err != nil {
return nil, nil, err
}
for _, nlAddr := range v4addr {
v4Nets = append(v4Nets, nlAddr.IPNet)
}
for _, nlAddr := range v6addr {
v6Nets = append(v6Nets, nlAddr.IPNet)
}
}
if link == nil || len(v4Nets) == 0 {
// Choose from predefined local scope networks
v4Net, err := FindAvailableNetwork(ipamutils.PredefinedLocalScopeDefaultNetworks)
if err != nil {
return nil, nil, errors.Wrapf(err, "PredefinedLocalScopeDefaultNetworks List: %+v",
ipamutils.PredefinedLocalScopeDefaultNetworks)
}
v4Nets = append(v4Nets, v4Net)
}
return v4Nets, v6Nets, nil
}
// FindAvailableNetwork returns a network from the passed list which does not
// overlap with existing interfaces in the system
func FindAvailableNetwork(list []*net.IPNet) (*net.IPNet, error) {
// We don't check for an error here, because we don't really care if we
// can't read /etc/resolv.conf. So instead we skip the append if resolvConf
// is nil. It either doesn't exist, or we can't read it for some reason.
var nameservers []string
if rc, err := resolvconf.Get(); err == nil {
nameservers = resolvconf.GetNameserversAsCIDR(rc.Content)
}
for _, nw := range list {
if err := CheckNameserverOverlaps(nameservers, nw); err == nil {
if err := CheckRouteOverlaps(nw); err == nil {
return nw, nil
}
}
}
return nil, fmt.Errorf("no available network")
}