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GenerateRandomID has a check to verify if the generated ID was numeric. This check was added because a container's short-ID is used as default hostname for containers, which isn't allowed to be consisting of only numbers (see [moby#3869] and https://bugzilla.redhat.com/show_bug.cgi?id=1059122. Producing an random ID with only numbers is a rare corner-case, but the check would always be executed and wasn't optimized. This patch applies some optimizations: - The code was using `strconv.ParseUInt`, which has additional checks for signs ("+" or "-"); `hex.EncodeToString` would never produce these, so we can use `strconv.ParseInt` instead (which doesn't have these checks). - The code was using `TruncateID(id)` to get the short-ID. The `TruncateID` function is designed to also handle digests, and for that checks for the given ID to contain colons (`:`), which it would split to remove the algorithm (`sha256:`) before truncating to the short-ID length. That check wasn't needed either, because those would not be produced by `hex.EncodeToString`, so instead, we can just truncate the ID. - Finally, all we _really_ need to check for is if the ID consists of only numeric characters (`0-9`) so, let's do just that; if any non-numeric value is found, the ID is valid, and we can terminate the loop. I did some basic benchmark to compare all of the above in isolation; - BenchmarkParseInt: `strconv.ParseInt(TruncateID(id), 10, 64)` - BenchmarkParseUInt: `strconv.ParseUint(TruncateID(id), 10, 64)` - BenchmarkParseUIntNoTrunc: `strconv.ParseUint(id[:shortLen], 10, 64)` - BenchmarkAllNum: `allNum(id[:shortLen])` Results of the above: BenchmarkParseInt-10 1713937 691.0 ns/op 480 B/op 18 allocs/op BenchmarkParseIntNoTrunc-10 3385483 356.1 ns/op 480 B/op 18 allocs/op BenchmarkParseUInt-10 2112538 567.7 ns/op 384 B/op 12 allocs/op BenchmarkParseUIntNoTrunc-10 4325847 266.7 ns/op 384 B/op 12 allocs/op BenchmarkAllNum-10 77277264 15.29 ns/op 0 B/op 0 allocs/op Difference for `GenerateRandomID` as a whole is less dramatic, as in most cases `ParseInt` would bail out early, but still saves some allocations, and performance is ~14% better: BenchmarkGenerateRandomID-10 2807764 424.5 ns/op 240 B/op 6 allocs/op BenchmarkGenerateRandomIDNew-10 3288866 366.6 ns/op 160 B/op 3 allocs/op [moby#3869]: https://github.com/moby/moby/issues/3869 Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
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