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38 lines
1.7 KiB
YAML
38 lines
1.7 KiB
YAML
name: gameforge
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repo: https://github.com/DECRUX9812/hermes-plugin-gameforge
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sha: ee4a07a7fdf26139ae53ad23156b8b275e99743b # tag v1.1.2
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version: "1.1.2"
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title: GameForge
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description: >-
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Game development toolkit: sound effects, music loops with MIDI, NPC voices, pixel-art sprite
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sheets and autotiling tilesets, low-poly and AI 3D models (.glb); 4 playable web genres
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(topdown, platformer, arena, roguelike), Godot 4 and Unity builds; headless Blender and Unreal
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pipelines; an automated playtester that plays each genre and reports crashes, stuck spots and
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boring stretches; one-click PWA, itch.io, single-HTML and Capacitor export. Offline by default.
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Disclosure — runs local Chrome/Chromium for playtests, and Godot, Unity, Blender,
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UnrealEditor-Cmd, ffmpeg, xvfb-run or butler only when a call asks for them; blender
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action=script runs a bpy file the caller names. Network only when asked: fal.ai, Tripo or Meshy
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(FAL_KEY / TRIPO_API_KEY / MESHY_API_KEY, prompt and image sent), ElevenLabs (ELEVENLABS_API_KEY, SFX prompt),
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Edge TTS when edge-tts is installed (dialogue text), Godot export templates from GitHub
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(~1 GB, target=godot_templates), itch.io via butler (target=itch with an explicit itch_target).
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Writes only inside the game project directory, plus a temporary browser profile. No telemetry.
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maintainer: DECRUX9812
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tier: community
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category: tools
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docs_url: https://github.com/DECRUX9812/hermes-plugin-gameforge#readme
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platforms: [linux, macos, windows]
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capabilities:
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provides_tools:
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- forge_sfx
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- forge_music
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- forge_voice
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- forge_sprite
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- forge_tileset
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- forge_model3d
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- forge_engine
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- forge_playtest
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- forge_export
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provides_hooks: []
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provides_middleware: []
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requires_env: []
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