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Avoid duplicated chain ID calculation in unpack
This PR optimizes the chain ID calculation in unpack so we only (pre-)calculate the chain ID for layer_i exactly once, by calling `identity.ChainIDs(diffIDs)`. Currently in `unpack` for every layer_i, we calculate the chain id of layer_i-1 and layer_i *repeatedly*. Because each `identity.ChainID(diffIDs)` call involves: 1. Copy `diffIDs` to a new slice 2. Calculate chain ID for every index (by calling `ChainIDs(diffIDs)`) 3. Return the final one as result of `identity.ChainID(diffIDs)`. This means, given an image with N layers, for every layer_i: 1. we create 2 new slices and copy the diffIDs sofar; 2. we're recalculating all chain IDs from layer_0 to layer_i-1 twice; 3. in total, the chain ID for layer_i is calculated 2 * (N - layer_i) times; Signed-off-by: Jin Dong <djdongjin95@gmail.com>
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@@ -273,8 +273,6 @@ func (u *Unpacker) unpack(
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a = unpack.Applier
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cs = u.content
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chain []digest.Digest
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fetchOffset int
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fetchC []chan struct{}
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fetchErr chan error
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@@ -285,10 +283,17 @@ func (u *Unpacker) unpack(
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ctx, cancel := context.WithCancel(ctx)
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defer cancel()
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// pre-calculate chain ids for each layer
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chainIDs := make([]digest.Digest, len(diffIDs))
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copy(chainIDs, diffIDs)
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chainIDs = identity.ChainIDs(chainIDs)
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doUnpackFn := func(i int, desc ocispec.Descriptor) error {
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parent := identity.ChainID(chain)
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chain = append(chain, diffIDs[i])
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chainID := identity.ChainID(chain).String()
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var parent string
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if i > 0 {
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parent = chainIDs[i-1].String()
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}
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chainID := chainIDs[i].String()
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unlock, err := u.lockSnChainID(ctx, chainID, unpack.SnapshotterKey)
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if err != nil {
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@@ -312,7 +317,7 @@ func (u *Unpacker) unpack(
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for try := 1; try <= 3; try++ {
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// Prepare snapshot with from parent, label as root
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key = fmt.Sprintf(snapshots.UnpackKeyFormat, uniquePart(), chainID)
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mounts, err = sn.Prepare(ctx, key, parent.String(), opts...)
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mounts, err = sn.Prepare(ctx, key, parent, opts...)
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if err != nil {
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if errdefs.IsAlreadyExists(err) {
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if _, err := sn.Stat(ctx, chainID); err != nil {
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@@ -424,7 +429,10 @@ func (u *Unpacker) unpack(
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}).Debug("layer unpacked")
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}
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chainID := identity.ChainID(chain).String()
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var chainID string
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if len(chainIDs) > 0 {
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chainID = chainIDs[len(chainIDs)-1].String()
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}
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cinfo := content.Info{
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Digest: config.Digest,
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Labels: map[string]string{
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