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d42cd604d02c920c8c9bf2a8d8b9962a122044e2
The setup shader statically uses the fltmap binding, but the decoder only bound a buffer to it for float formats, leaving a dangling descriptor on everything else, with the write reachable by any bitstream signalling remap. Gate remap on a new push-constant flag, so that streams signalling it without a fltmap buffer error out, and point the descriptor at the slice feedback buffer when no fltmap exists; the gate guarantees it is never written through this binding.
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodecprovides implementation of a wider range of codecs.libavformatimplements streaming protocols, container formats and basic I/O access.libavutilincludes hashers, decompressors and miscellaneous utility functions.libavfilterprovides means to alter decoded audio and video through a directed graph of connected filters.libavdeviceprovides an abstraction to access capture and playback devices.libswresampleimplements audio mixing and resampling routines.libswscaleimplements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat,ismindexandqt-faststart.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch or git send-email. Github pull requests should be
avoided because they are not part of our review process and will be ignored.
Languages
C
88.9%
Assembly
8.4%
Makefile
1.4%
GLSL
0.4%
C++
0.3%
Other
0.4%