mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2026-11-06 05:17:42 +00:00
bf0e831606938f530326c9679591109407fa8d0d
h264_nvenc, hevc_nvenc and av1_nvenc had no entry in encoders.texi. Document them in one section: hardware input and devices, the generic options they map, the options common to all three (presets and tuning, rate control, lookahead, AQ and B-frames, SEI and side data), and the options specific to each codec. Option names, named values, ranges and defaults follow the AVOption tables in nvenc_h264.c, nvenc_hevc.c and nvenc_av1.c, checked against ffmpeg -h encoder=<name> from a build against nv-codec-headers 13.1. Options that depend on the SDK version state the version they need. Signed-off-by: lusoris <lusoris@proton.me>
…
…
FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodecprovides implementation of a wider range of codecs.libavformatimplements streaming protocols, container formats and basic I/O access.libavutilincludes hashers, decompressors and miscellaneous utility functions.libavfilterprovides means to alter decoded audio and video through a directed graph of connected filters.libavdeviceprovides an abstraction to access capture and playback devices.libswresampleimplements audio mixing and resampling routines.libswscaleimplements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat,ismindexandqt-faststart.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to Forgejo or the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.
See https://ffmpeg.org/developer.html for more information.
Languages
C
88.8%
Assembly
8.4%
Makefile
1.6%
GLSL
0.4%
C++
0.3%
Other
0.3%