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hwcontext_vulkan: check for memory size before choosing type
It makes allocation a bit more robust in case some weird device with weird drivers which segments memory in weird ways appears.
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@@ -1270,12 +1270,18 @@ static int alloc_mem(AVHWDeviceContext *ctx, VkMemoryRequirements *req,
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/* The vulkan spec requires memory types to be sorted in the "optimal"
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* order, so the first matching type we find will be the best/fastest one */
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for (int i = 0; i < p->mprops.memoryTypeCount; i++) {
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const VkMemoryType *type = &p->mprops.memoryTypes[i];
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/* The memory type must be supported by the requirements (bitfield) */
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if (!(req->memoryTypeBits & (1 << i)))
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continue;
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/* The memory type flags must include our properties */
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if ((p->mprops.memoryTypes[i].propertyFlags & req_flags) != req_flags)
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if ((type->propertyFlags & req_flags) != req_flags)
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continue;
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/* The memory type must be large enough */
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if (req->size > p->mprops.memoryHeaps[type->heapIndex].size)
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continue;
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/* Found a suitable memory type */
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