configure: remove libshaderc and libglslang support

All of it is now gone.
This commit is contained in:
Lynne
2026-07-12 14:11:59 +09:00
parent 9e9ac0dcd9
commit 92f2e6374d
10 changed files with 7 additions and 573 deletions

View File

@@ -95,7 +95,7 @@ jobs:
- name: Configure
run: |
mkdir build && cd build
../ffmpeg/configure --pkg-config-flags="--static" $FFBUILD_TARGET_FLAGS $FF_CONFIGURE \
../ffmpeg/configure --pkg-config-flags="--static" $FFBUILD_TARGET_FLAGS ${FF_CONFIGURE/--enable-libshaderc/} \
--cc="$CC" --cxx="$CXX" --ar="$AR" --ranlib="$RANLIB" --nm="$NM" \
--extra-cflags="$FF_CFLAGS" --extra-cxxflags="$FF_CXXFLAGS" \
--extra-libs="$FF_LIBS" --extra-ldflags="$FF_LDFLAGS" --extra-ldexeflags="$FF_LDEXEFLAGS" \

36
configure vendored
View File

@@ -237,7 +237,6 @@ External library support:
--enable-libfreetype enable libfreetype, needed for drawtext filter [no]
--enable-libfribidi enable libfribidi, improves drawtext filter [no]
--enable-libharfbuzz enable libharfbuzz, needed for drawtext filter [no]
--enable-libglslang enable runtime GLSL->SPIRV compilation via libglslang [no]
--enable-libgme enable Game Music Emu via libgme [no]
--enable-libgsm enable GSM de/encoding via libgsm [no]
--enable-libiec61883 enable iec61883 via libiec61883 [no]
@@ -274,7 +273,6 @@ External library support:
--enable-librsvg enable SVG rasterization via librsvg [no]
--enable-librubberband enable rubberband needed for rubberband filter [no]
--enable-librtmp enable RTMP[E] support via librtmp [no]
--enable-libshaderc enable runtime GLSL->SPIRV compilation via libshaderc [no]
--enable-libshine enable fixed-point MP3 encoding via libshine [no]
--enable-libsmbclient enable Samba protocol via libsmbclient [no]
--enable-libsnappy enable Snappy compression, needed for hap encoding [no]
@@ -2091,7 +2089,6 @@ EXTERNAL_LIBRARY_LIST="
libfreetype
libfribidi
libharfbuzz
libglslang
libgme
libgsm
libiec61883
@@ -2123,7 +2120,6 @@ EXTERNAL_LIBRARY_LIST="
librist
librsvg
librtmp
libshaderc
libshine
libsmbclient
libsnappy
@@ -4306,7 +4302,7 @@ zoompan_filter_deps="swscale"
zscale_filter_deps="libzimg const_nan"
scale_vaapi_filter_deps="vaapi"
scale_vt_filter_deps="videotoolbox VTPixelTransferSessionCreate"
scale_vulkan_filter_deps="vulkan spirv_compiler spirv_library"
scale_vulkan_filter_deps="vulkan spirv_compiler swscale"
vpp_qsv_filter_deps="libmfx"
vpp_qsv_filter_select="qsvvpp"
xfade_opencl_filter_deps="opencl"
@@ -4364,14 +4360,14 @@ avcodec_suggest="libm stdatomic zlib"
avdevice_deps="avformat avcodec avutil"
avdevice_suggest="libm stdatomic"
avfilter_deps="avutil"
avfilter_suggest="libm stdatomic zlib spirv_library"
avfilter_suggest="libm stdatomic zlib"
avformat_deps="avcodec avutil"
avformat_suggest="libm network zlib stdatomic"
avutil_suggest="amf clock_gettime ffnvcodec gcrypt libm zlib libdrm libmfx opencl openssl user32 vaapi vulkan videotoolbox corefoundation corevideo coremedia bcrypt stdatomic"
swresample_deps="avutil"
swresample_suggest="libm libsoxr stdatomic"
swscale_deps="avutil"
swscale_suggest="libm stdatomic spirv_library"
swscale_suggest="libm stdatomic"
shader_compression_suggest="zlib"
avcodec_extralibs="pthreads_extralibs iconv_extralibs dxva2_extralibs liblcevc_dec_extralibs lcms2_extralibs"
@@ -6988,15 +6984,6 @@ if test -n "$custom_allocator"; then
add_extralibs "$custom_allocator_extralibs"
fi
# Unlike other feature flags or libraries, spirv_library is not defined
# within any of our predefined categories of components.
# It gets defined if either libshaderc or libglslang check succeeds.
# As such, its in a state of neither being explicitly enabled, nor
# explicitly disabled, but even in this state, being mentioned in
# _deps results in it always passing.
# Disable it explicitly to fix this.
disable spirv_library
check_func_headers malloc.h _aligned_malloc && enable aligned_malloc
check_func ${malloc_prefix}memalign && enable memalign
check_func ${malloc_prefix}posix_memalign && enable posix_memalign
@@ -7230,10 +7217,6 @@ if ! disabled ffnvcodec; then
check_pkg_config ffnvcodec "ffnvcodec >= 11.1.5.3 ffnvcodec < 12.0" "$ffnv_hdr_list" ""
fi
if enabled_all libglslang libshaderc; then
die "ERROR: libshaderc and libglslang are mutually exclusive, if in doubt, disable libglslang"
fi
check_cpp_condition winrt windows.h "!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)"
if ! disabled w32threads && ! enabled pthreads; then
@@ -7365,16 +7348,6 @@ enabled libfontconfig && require_pkg_config libfontconfig fontconfig "fontco
enabled libfreetype && require_pkg_config libfreetype freetype2 "ft2build.h FT_FREETYPE_H" FT_Init_FreeType
enabled libfribidi && require_pkg_config libfribidi fribidi fribidi.h fribidi_version_info
enabled libharfbuzz && require_pkg_config libharfbuzz harfbuzz hb.h hb_buffer_create
if enabled libglslang; then
spvremap="-lSPVRemapper"
require_headers "glslang/build_info.h" && { test_cpp_condition glslang/build_info.h "GLSLANG_VERSION_MAJOR >= 16" && spvremap="" ; }
check_lib spirv_library glslang/Include/glslang_c_interface.h glslang_initialize_process \
-lglslang -lMachineIndependent -lGenericCodeGen \
${spvremap} -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lstdc++ $libm_extralibs $pthreads_extralibs ||
require spirv_library glslang/Include/glslang_c_interface.h glslang_initialize_process \
-lglslang -lMachineIndependent -lOSDependent -lHLSL -lOGLCompiler -lGenericCodeGen \
${spvremap} -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lstdc++ $libm_extralibs $pthreads_extralibs ;
fi
enabled libgme && { check_pkg_config libgme libgme gme/gme.h gme_new_emu ||
require libgme gme/gme.h gme_new_emu -lgme -lstdc++; }
enabled libgsm && { for gsm_hdr in "gsm.h" "gsm/gsm.h"; do
@@ -7460,7 +7433,6 @@ enabled librist && require_pkg_config librist "librist >= 0.2.7" libri
enabled librsvg && require_pkg_config librsvg librsvg-2.0 librsvg-2.0/librsvg/rsvg.h rsvg_handle_new_from_data
enabled librtmp && require_pkg_config librtmp librtmp librtmp/rtmp.h RTMP_Socket
enabled librubberband && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new -lstdc++ && append librubberband_extralibs "-lstdc++"
enabled libshaderc && require_pkg_config spirv_library "shaderc >= 2019.1" shaderc/shaderc.h shaderc_compiler_initialize
enabled libshine && require_pkg_config libshine shine shine/layer3.h shine_encode_buffer
enabled libsmbclient && { check_pkg_config libsmbclient smbclient libsmbclient.h smbc_init ||
require libsmbclient libsmbclient.h smbc_init -lsmbclient; }
@@ -7881,7 +7853,7 @@ if enabled vulkan; then
probe_glslc $program && break
done
else
disable libglslang libshaderc spirv_library spirv_compiler
disable spirv_compiler
fi
if enabled vulkan; then

View File

@@ -29200,7 +29200,8 @@ Preserve landscape geometry (when @var{width} >= @var{height}).
Below is a description of the currently available Vulkan video filters.
To enable compilation of these filters you need to configure FFmpeg with
@code{--enable-vulkan} and either @code{--enable-libglslang} or @code{--enable-libshaderc}.
@code{--enable-vulkan}, and have a SPIR-V compiler (@code{glslc} or
@code{glslangValidator}) available at build time.
Running Vulkan filters requires you to initialize a hardware device and to pass that device to all filters in any filter graph.
@table @option

View File

@@ -665,10 +665,6 @@ OBJS-$(CONFIG_AVSYNCTEST_FILTER) += src_avsynctest.o
OBJS-$(CONFIG_AMOVIE_FILTER) += src_movie.o
OBJS-$(CONFIG_MOVIE_FILTER) += src_movie.o
# vulkan libs
OBJS-$(CONFIG_LIBGLSLANG) += vulkan_glslang.o vulkan.o
OBJS-$(CONFIG_LIBSHADERC) += vulkan_shaderc.o vulkan.o
# Objects duplicated from other libraries for shared builds
SHLIBOBJS += log2_tab.o

View File

@@ -1,19 +0,0 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/vulkan_glslang.c"

View File

@@ -1,19 +0,0 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/vulkan_shaderc.c"

View File

@@ -253,8 +253,6 @@ SKIPHEADERS-$(CONFIG_VDPAU) += hwcontext_vdpau.h
SKIPHEADERS-$(CONFIG_VULKAN) += hwcontext_vulkan.h vulkan.h \
vulkan_functions.h \
vulkan_loader.h
SKIPHEADERS-$(CONFIG_LIBSHADERC) += vulkan_spirv.h
SKIPHEADERS-$(CONFIG_LIBGLSLANG) += vulkan_spirv.h
SKIPHEADERS-$(CONFIG_SHADER_COMPRESSION) += zlib_utils.h
TESTPROGS = adler32 \

View File

@@ -1,307 +0,0 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <glslang/build_info.h>
#include <glslang/Include/glslang_c_interface.h>
#include "vulkan_spirv.h"
#include "libavutil/mem.h"
#include "libavutil/avassert.h"
#include "libavutil/thread.h"
static AVMutex glslc_mutex = AV_MUTEX_INITIALIZER;
static int glslc_refcount = 0;
static const glslang_resource_t glslc_resource_limits = {
.max_lights = 32,
.max_clip_planes = 6,
.max_texture_units = 32,
.max_texture_coords = 32,
.max_vertex_attribs = 64,
.max_vertex_uniform_components = 4096,
.max_varying_floats = 64,
.max_vertex_texture_image_units = 32,
.max_combined_texture_image_units = 80,
.max_texture_image_units = 32,
.max_fragment_uniform_components = 4096,
.max_draw_buffers = 32,
.max_vertex_uniform_vectors = 128,
.max_varying_vectors = 8,
.max_fragment_uniform_vectors = 16,
.max_vertex_output_vectors = 16,
.max_fragment_input_vectors = 15,
.min_program_texel_offset = -8,
.max_program_texel_offset = 7,
.max_clip_distances = 8,
.max_compute_work_group_count_x = 65535,
.max_compute_work_group_count_y = 65535,
.max_compute_work_group_count_z = 65535,
.max_compute_work_group_size_x = 1024,
.max_compute_work_group_size_y = 1024,
.max_compute_work_group_size_z = 64,
.max_compute_uniform_components = 1024,
.max_compute_texture_image_units = 16,
.max_compute_image_uniforms = 8,
.max_compute_atomic_counters = 8,
.max_compute_atomic_counter_buffers = 1,
.max_varying_components = 60,
.max_vertex_output_components = 64,
.max_geometry_input_components = 64,
.max_geometry_output_components = 128,
.max_fragment_input_components = 128,
.max_image_units = 8,
.max_combined_image_units_and_fragment_outputs = 8,
.max_combined_shader_output_resources = 8,
.max_image_samples = 0,
.max_vertex_image_uniforms = 0,
.max_tess_control_image_uniforms = 0,
.max_tess_evaluation_image_uniforms = 0,
.max_geometry_image_uniforms = 0,
.max_fragment_image_uniforms = 8,
.max_combined_image_uniforms = 8,
.max_geometry_texture_image_units = 16,
.max_geometry_output_vertices = 256,
.max_geometry_total_output_components = 1024,
.max_geometry_uniform_components = 1024,
.max_geometry_varying_components = 64,
.max_tess_control_input_components = 128,
.max_tess_control_output_components = 128,
.max_tess_control_texture_image_units = 16,
.max_tess_control_uniform_components = 1024,
.max_tess_control_total_output_components = 4096,
.max_tess_evaluation_input_components = 128,
.max_tess_evaluation_output_components = 128,
.max_tess_evaluation_texture_image_units = 16,
.max_tess_evaluation_uniform_components = 1024,
.max_tess_patch_components = 120,
.max_patch_vertices = 32,
.max_tess_gen_level = 64,
.max_viewports = 16,
.max_vertex_atomic_counters = 0,
.max_tess_control_atomic_counters = 0,
.max_tess_evaluation_atomic_counters = 0,
.max_geometry_atomic_counters = 0,
.max_fragment_atomic_counters = 8,
.max_combined_atomic_counters = 8,
.max_atomic_counter_bindings = 1,
.max_vertex_atomic_counter_buffers = 0,
.max_tess_control_atomic_counter_buffers = 0,
.max_tess_evaluation_atomic_counter_buffers = 0,
.max_geometry_atomic_counter_buffers = 0,
.max_fragment_atomic_counter_buffers = 1,
.max_combined_atomic_counter_buffers = 1,
.max_atomic_counter_buffer_size = 16384,
.max_transform_feedback_buffers = 4,
.max_transform_feedback_interleaved_components = 64,
.max_cull_distances = 8,
.max_combined_clip_and_cull_distances = 8,
.max_samples = 4,
.max_mesh_output_vertices_nv = 256,
.max_mesh_output_primitives_nv = 512,
.max_mesh_work_group_size_x_nv = 32,
.max_mesh_work_group_size_y_nv = 1,
.max_mesh_work_group_size_z_nv = 1,
.max_task_work_group_size_x_nv = 32,
.max_task_work_group_size_y_nv = 1,
.max_task_work_group_size_z_nv = 1,
.max_mesh_view_count_nv = 4,
.maxDualSourceDrawBuffersEXT = 1,
.limits = {
.non_inductive_for_loops = 1,
.while_loops = 1,
.do_while_loops = 1,
.general_uniform_indexing = 1,
.general_attribute_matrix_vector_indexing = 1,
.general_varying_indexing = 1,
.general_sampler_indexing = 1,
.general_variable_indexing = 1,
.general_constant_matrix_vector_indexing = 1,
}
};
static int glslc_shader_compile(FFVulkanContext *s, FFVkSPIRVCompiler *ctx,
FFVulkanShader *shd, uint8_t **data,
size_t *size, const char *entrypoint,
void **opaque)
{
const char *messages;
glslang_shader_t *glslc_shader;
glslang_program_t *glslc_program;
static const glslang_stage_t glslc_stage[] = {
[VK_SHADER_STAGE_VERTEX_BIT] = GLSLANG_STAGE_VERTEX,
[VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
[VK_SHADER_STAGE_COMPUTE_BIT] = GLSLANG_STAGE_COMPUTE,
#if ((GLSLANG_VERSION_MAJOR) > 12)
[VK_SHADER_STAGE_TASK_BIT_EXT] = GLSLANG_STAGE_TASK,
[VK_SHADER_STAGE_MESH_BIT_EXT] = GLSLANG_STAGE_MESH,
[VK_SHADER_STAGE_RAYGEN_BIT_KHR] = GLSLANG_STAGE_RAYGEN,
[VK_SHADER_STAGE_INTERSECTION_BIT_KHR] = GLSLANG_STAGE_INTERSECT,
[VK_SHADER_STAGE_ANY_HIT_BIT_KHR] = GLSLANG_STAGE_ANYHIT,
[VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR] = GLSLANG_STAGE_CLOSESTHIT,
[VK_SHADER_STAGE_MISS_BIT_KHR] = GLSLANG_STAGE_MISS,
[VK_SHADER_STAGE_CALLABLE_BIT_KHR] = GLSLANG_STAGE_CALLABLE,
#endif
};
const glslang_input_t glslc_input = {
.language = GLSLANG_SOURCE_GLSL,
.stage = glslc_stage[shd->stage],
.client = GLSLANG_CLIENT_VULKAN,
#if ((GLSLANG_VERSION_MAJOR) >= 12)
.client_version = GLSLANG_TARGET_VULKAN_1_3,
.target_language_version = GLSLANG_TARGET_SPV_1_6,
#else
.client_version = GLSLANG_TARGET_VULKAN_1_2,
.target_language_version = GLSLANG_TARGET_SPV_1_5,
#endif
.target_language = GLSLANG_TARGET_SPV,
.code = shd->src.str,
.default_version = 460,
.default_profile = GLSLANG_NO_PROFILE,
.force_default_version_and_profile = false,
.forward_compatible = false,
.messages = GLSLANG_MSG_DEFAULT_BIT,
.resource = &glslc_resource_limits,
};
#if ((GLSLANG_VERSION_MAJOR) >= 12)
glslang_spv_options_t glslc_opts = {
.generate_debug_info = !!(s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR)),
.emit_nonsemantic_shader_debug_info = !!(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR),
.emit_nonsemantic_shader_debug_source = !!(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR),
.disable_optimizer = !!(s->extensions & FF_VK_EXT_DEBUG_UTILS),
.strip_debug_info = !(s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR)),
.optimize_size = 0,
.disassemble = 0,
.validate = 1,
/* .compile_only = 0, */
};
#endif
av_assert0(glslc_refcount);
*opaque = NULL;
if (!(glslc_shader = glslang_shader_create(&glslc_input)))
return AVERROR(ENOMEM);
if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
av_log(s, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
glslang_shader_get_info_log(glslc_shader),
glslang_shader_get_info_debug_log(glslc_shader));
glslang_shader_delete(glslc_shader);
return AVERROR(EINVAL);
}
if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
av_log(s, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
glslang_shader_get_info_log(glslc_shader),
glslang_shader_get_info_debug_log(glslc_shader));
glslang_shader_delete(glslc_shader);
return AVERROR(EINVAL);
}
if (!(glslc_program = glslang_program_create())) {
glslang_shader_delete(glslc_shader);
return AVERROR(EINVAL);
}
glslang_program_add_shader(glslc_program, glslc_shader);
if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
GLSLANG_MSG_VULKAN_RULES_BIT)) {
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
av_log(s, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
glslang_program_get_info_log(glslc_program),
glslang_program_get_info_debug_log(glslc_program));
glslang_program_delete(glslc_program);
glslang_shader_delete(glslc_shader);
return AVERROR(EINVAL);
}
#if ((GLSLANG_VERSION_MAJOR) >= 12)
glslang_program_SPIRV_generate_with_options(glslc_program, glslc_input.stage, &glslc_opts);
#else
glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
#endif
messages = glslang_program_SPIRV_get_messages(glslc_program);
if (messages) {
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
av_log(s, AV_LOG_WARNING, "%s\n", messages);
} else {
ff_vk_shader_print(s, shd, AV_LOG_DEBUG);
}
glslang_shader_delete(glslc_shader);
*size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
*data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
*opaque = glslc_program;
return 0;
}
static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
{
if (!opaque || !*opaque)
return;
av_assert0(glslc_refcount);
glslang_program_delete(*opaque);
*opaque = NULL;
}
static void glslc_uninit(FFVkSPIRVCompiler **ctx)
{
if (!ctx || !*ctx)
return;
ff_mutex_lock(&glslc_mutex);
if (glslc_refcount && (--glslc_refcount == 0))
glslang_finalize_process();
ff_mutex_unlock(&glslc_mutex);
av_freep(ctx);
}
FFVkSPIRVCompiler *ff_vk_glslang_init(void)
{
FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
if (!ret)
return NULL;
ret->compile_shader = glslc_shader_compile;
ret->free_shader = glslc_shader_free;
ret->uninit = glslc_uninit;
ff_mutex_lock(&glslc_mutex);
if (!glslc_refcount++) {
if (!glslang_initialize_process()) {
av_freep(&ret);
glslc_refcount--;
}
}
ff_mutex_unlock(&glslc_mutex);
return ret;
}

View File

@@ -1,144 +0,0 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <shaderc/shaderc.h>
#include "libavutil/mem.h"
#include "vulkan_spirv.h"
static int shdc_shader_compile(FFVulkanContext *s, FFVkSPIRVCompiler *ctx,
FFVulkanShader *shd, uint8_t **data,
size_t *size, const char *entrypoint,
void **opaque)
{
int loglevel, err, warn, ret;
const char *status, *message;
shaderc_compilation_result_t res;
static const char *shdc_result[] = {
[shaderc_compilation_status_success] = "success",
[shaderc_compilation_status_invalid_stage] = "invalid stage",
[shaderc_compilation_status_compilation_error] = "error",
[shaderc_compilation_status_internal_error] = "internal error",
[shaderc_compilation_status_null_result_object] = "no result",
[shaderc_compilation_status_invalid_assembly] = "invalid assembly",
};
static const shaderc_shader_kind shdc_kind[] = {
[VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader,
[VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
[VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader,
[VK_SHADER_STAGE_MESH_BIT_EXT] = shaderc_mesh_shader,
[VK_SHADER_STAGE_TASK_BIT_EXT] = shaderc_task_shader,
[VK_SHADER_STAGE_RAYGEN_BIT_KHR] = shaderc_raygen_shader,
[VK_SHADER_STAGE_ANY_HIT_BIT_KHR] = shaderc_anyhit_shader,
[VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR] = shaderc_closesthit_shader,
[VK_SHADER_STAGE_MISS_BIT_KHR] = shaderc_miss_shader,
[VK_SHADER_STAGE_INTERSECTION_BIT_KHR] = shaderc_intersection_shader,
[VK_SHADER_STAGE_CALLABLE_BIT_KHR] = shaderc_callable_shader,
};
shaderc_compile_options_t opts = shaderc_compile_options_initialize();
*opaque = NULL;
if (!opts)
return AVERROR(ENOMEM);
shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
shaderc_env_version_vulkan_1_3);
shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_6);
/* If either extension is set, turn on debug info */
if (s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR))
shaderc_compile_options_set_generate_debug_info(opts);
if (s->extensions & FF_VK_EXT_DEBUG_UTILS)
shaderc_compile_options_set_optimization_level(opts,
shaderc_optimization_level_zero);
else
shaderc_compile_options_set_optimization_level(opts,
shaderc_optimization_level_performance);
res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
shd->src.str, strlen(shd->src.str),
shdc_kind[shd->stage],
shd->name, entrypoint, opts);
shaderc_compile_options_release(opts);
ret = shaderc_result_get_compilation_status(res);
err = shaderc_result_get_num_errors(res);
warn = shaderc_result_get_num_warnings(res);
message = shaderc_result_get_error_message(res);
if (ret != shaderc_compilation_status_success && !err)
err = 1;
loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_DEBUG;
ff_vk_shader_print(s, shd, loglevel);
if (message && (err || warn))
av_log(s, loglevel, "%s\n", message);
status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
av_log(s, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
status, err, warn);
if (err > 0)
return AVERROR(EINVAL);
*data = (uint8_t *)shaderc_result_get_bytes(res);
*size = shaderc_result_get_length(res);
*opaque = res;
return 0;
}
static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
{
if (!opaque || !*opaque)
return;
shaderc_result_release((shaderc_compilation_result_t)*opaque);
*opaque = NULL;
}
static void shdc_uninit(FFVkSPIRVCompiler **ctx)
{
FFVkSPIRVCompiler *s;
if (!ctx || !*ctx)
return;
s = *ctx;
shaderc_compiler_release((shaderc_compiler_t)s->priv);
av_freep(ctx);
}
FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
{
FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
if (!ret)
return NULL;
ret->compile_shader = shdc_shader_compile;
ret->free_shader = shdc_shader_free;
ret->uninit = shdc_uninit;
ret->priv = (void *)shaderc_compiler_initialize();
if (!ret->priv)
av_freep(&ret);
return ret;
}

View File

@@ -1,44 +0,0 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_VULKAN_SPIRV_H
#define AVUTIL_VULKAN_SPIRV_H
#include "vulkan.h"
#include "config.h"
typedef struct FFVkSPIRVCompiler {
void *priv;
int (*compile_shader)(FFVulkanContext *s, struct FFVkSPIRVCompiler *ctx,
FFVulkanShader *shd, uint8_t **data,
size_t *size, const char *entrypoint, void **opaque);
void (*free_shader)(struct FFVkSPIRVCompiler *ctx, void **opaque);
void (*uninit)(struct FFVkSPIRVCompiler **ctx);
} FFVkSPIRVCompiler;
#if CONFIG_LIBGLSLANG
FFVkSPIRVCompiler *ff_vk_glslang_init(void);
#define ff_vk_spirv_init ff_vk_glslang_init
#endif
#if CONFIG_LIBSHADERC
FFVkSPIRVCompiler *ff_vk_shaderc_init(void);
#define ff_vk_spirv_init ff_vk_shaderc_init
#endif
#endif /* AVUTIL_VULKAN_H */