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Add a `BUILD_DEPENDS` option to multiple `install` command signatures for projects to specify dependencies which CMake cannot infer. Co-authored-by: Tyler Yankee <tyler.yankee@kitware.com> Closes: #27643
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file LICENSE.rst or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <iosfwd>
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#include <string>
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#include <vector>
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#include "cmInstallGenerator.h"
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#include "cmListFileCache.h"
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class cmLocalGenerator;
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/** \class cmInstallScriptGenerator
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* \brief Generate target installation rules.
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*/
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class cmInstallScriptGenerator : public cmInstallGenerator
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{
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public:
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cmInstallScriptGenerator(
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std::string script, bool code, std::string const& component,
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bool excludeFromAll, bool allComponents,
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std::vector<std::string> buildDepends = {},
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cmListFileBacktrace backtrace = cmListFileBacktrace());
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~cmInstallScriptGenerator() override;
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bool Compute(cmLocalGenerator* lg) override;
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void GetInstallBuildDependencies(
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std::string const& config,
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std::vector<BuildDependency>& dependencies) const override;
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bool IsCode() const { return this->Code; }
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std::string GetScript(std::string const& config) const;
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protected:
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void GenerateScriptActions(std::ostream& os, Indent indent) override;
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void GenerateScriptForConfig(std::ostream& os, std::string const& config,
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Indent indent) override;
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void AddScriptInstallRule(std::ostream& os, Indent indent,
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std::string const& script) const;
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std::string const Script;
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bool const Code;
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std::vector<std::string> const BuildDepends;
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BuildDependsEntries ResolvedBuildDepends;
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cmLocalGenerator* LocalGenerator;
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bool AllowGenex = false;
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};
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