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FindOpenGL: unset OPENGL_USE_<C> variables on exit
If the OpenGL find module is called twice in a project, first with a component <C> then the second time without, the second call will use the value of the OPENGL_USE_<C> variable from the first call. This has been seen to cause incorrect results in a project using Qt where the first call is part of the project's own logic and the second call happens within a call to Qt 6.12.0's Qt6 find module. Fixes: #28246
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@@ -901,3 +901,8 @@ set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
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mark_as_advanced(${_OpenGL_CACHE_VARS})
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unset(_OpenGL_CACHE_VARS)
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foreach(component ${OpenGL_FIND_COMPONENTS})
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string(TOUPPER ${component} _COMPONENT)
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unset(OPENGL_USE_${_COMPONENT})
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endforeach()
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