We use it for more than just pipe() arrays. For example also for
socketpair(). Hence let's give it a generic name.
Also add EBADF_TRIPLET to mirror this for things like
stdin/stdout/stderr arrays, which we use a bunch of times.
No functional changes, only moving code that is only needed in
exec_invoke, and adding new dependencies for seccomp/selinux/apparmor/pam
in meson for the sd-executor binary.
Currently we spawn services by forking a child process, doing a bunch
of work, and then exec'ing the service executable.
There are some advantages to this approach:
- quick: we immediately have access to all the enourmous amount of
state simply by virtue of sharing the memory with the parent
- easy to refactor and add features
- part of the same binary, will never be out of sync
There are however significant drawbacks:
- doing work after fork and before exec is against glibc's supported
case for several APIs we call
- copy-on-write trap: anytime any memory is touched in either parent
or child, a copy of that page will be triggered
- memory footprint of the child process will be memory footprint of
PID1, but using the cgroup memory limits of the unit
The last issue is especially problematic on resource constrained
systems where hard memory caps are enforced and swap is not allowed.
As soon as PID1 is under load, with no page out due to no swap, and a
service with a low MemoryMax= tries to start, hilarity ensues.
Add a new systemd-executor binary, that is able to receive all the
required state via memfd, deserialize it, prepare the appropriate
data structures and call exec_child.
Use posix_spawn which uses CLONE_VM + CLONE_VFORK, to ensure there is
no copy-on-write (same address space will be used, and parent process
will be frozen, until exec).
The sd-executor binary is pinned by FD on startup, so that we can
guarantee there will be no incompatibilities during upgrades.