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https://github.com/moby/moby.git
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commit a0807e7cfe configured golangci-lint
to use go1.23 semantics, which alowed linters like `copyloopvar` to lint
using thee correct semantics.
go1.22 now creates a copy of variables when assigned in a loop; make sure we
don't have files that may downgrade semantics to go1.21 in case that also means
disabling that feature; https://go.dev/ref/spec#Go_1.22
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
275 lines
7.5 KiB
Go
275 lines
7.5 KiB
Go
// FIXME(thaJeztah): remove once we are a module; the go:build directive prevents go from downgrading language version to go1.16:
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//go:build go1.22
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package portallocator
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"slices"
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"sync"
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"github.com/containerd/log"
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)
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type ipMapping map[string]protoMap
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var (
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// ErrAllPortsAllocated is returned when no more ports are available
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ErrAllPortsAllocated = errors.New("all ports are allocated")
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// ErrUnknownProtocol is returned when an unknown protocol was specified
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ErrUnknownProtocol = errors.New("unknown protocol")
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once sync.Once
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instance *PortAllocator
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)
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// ErrPortAlreadyAllocated is the returned error information when a requested port is already being used
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type ErrPortAlreadyAllocated struct {
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ip string
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port int
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}
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func newErrPortAlreadyAllocated(ip string, port int) ErrPortAlreadyAllocated {
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return ErrPortAlreadyAllocated{
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ip: ip,
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port: port,
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}
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}
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// IP returns the address to which the used port is associated
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func (e ErrPortAlreadyAllocated) IP() string {
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return e.ip
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}
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// Port returns the value of the already used port
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func (e ErrPortAlreadyAllocated) Port() int {
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return e.port
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}
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// IPPort returns the address and the port in the form ip:port
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func (e ErrPortAlreadyAllocated) IPPort() string {
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return fmt.Sprintf("%s:%d", e.ip, e.port)
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}
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// Error is the implementation of error.Error interface
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func (e ErrPortAlreadyAllocated) Error() string {
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return fmt.Sprintf("Bind for %s:%d failed: port is already allocated", e.ip, e.port)
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}
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type (
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// PortAllocator manages the transport ports database
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PortAllocator struct {
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mutex sync.Mutex
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defaultIP net.IP
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ipMap ipMapping
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begin int
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end int
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}
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portRange struct {
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begin int
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end int
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last int
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}
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portMap struct {
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p map[int]struct{}
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defaultRange string
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portRanges map[string]*portRange
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}
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protoMap map[string]*portMap
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)
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// GetPortRange returns the PortAllocator's default port range.
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//
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// This function is for internal use in tests, and must not be used
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// for other purposes.
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func GetPortRange() (start, end uint16) {
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p := Get()
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return uint16(p.begin), uint16(p.end)
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}
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// Get returns the PortAllocator
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func Get() *PortAllocator {
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// Port Allocator is a singleton
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once.Do(func() {
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instance = newInstance()
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})
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return instance
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}
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func newInstance() *PortAllocator {
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start, end, err := getDynamicPortRange()
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if err != nil {
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log.G(context.TODO()).WithError(err).Infof("falling back to default port range %d-%d", defaultPortRangeStart, defaultPortRangeEnd)
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start, end = defaultPortRangeStart, defaultPortRangeEnd
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}
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return &PortAllocator{
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ipMap: ipMapping{},
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defaultIP: net.IPv4zero,
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begin: start,
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end: end,
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}
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}
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// RequestPort requests new port from global ports pool for specified ip and proto.
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// If port is 0 it returns first free port. Otherwise it checks port availability
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// in proto's pool and returns that port or error if port is already busy.
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func (p *PortAllocator) RequestPort(ip net.IP, proto string, port int) (int, error) {
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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return p.RequestPortsInRange([]net.IP{ip}, proto, port, port)
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}
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// RequestPortInRange is equivalent to [PortAllocator.RequestPortsInRange] with
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// a single IP address. If ip is nil, a port is instead requested for the
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// default IP (0.0.0.0).
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func (p *PortAllocator) RequestPortInRange(ip net.IP, proto string, portStart, portEnd int) (int, error) {
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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return p.RequestPortsInRange([]net.IP{ip}, proto, portStart, portEnd)
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}
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// RequestPortsInRange requests new ports from the global ports pool, for proto and each of ips.
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// If portStart and portEnd are 0 it returns the first free port in the default ephemeral range.
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// If portStart != portEnd it returns the first free port in the requested range.
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// Otherwise, (portStart == portEnd) it checks port availability in the requested proto's port-pool
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// and returns that port or error if port is already busy.
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func (p *PortAllocator) RequestPortsInRange(ips []net.IP, proto string, portStart, portEnd int) (int, error) {
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if proto != "tcp" && proto != "udp" && proto != "sctp" {
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return 0, ErrUnknownProtocol
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}
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if portStart != 0 || portEnd != 0 {
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// Validate custom port-range
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if portStart == 0 || portEnd == 0 || portEnd < portStart {
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return 0, fmt.Errorf("invalid port range: %d-%d", portStart, portEnd)
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}
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}
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p.mutex.Lock()
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defer p.mutex.Unlock()
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pMaps := make([]*portMap, len(ips))
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for i, ip := range ips {
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ipstr := ip.String()
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if _, ok := p.ipMap[ipstr]; !ok {
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p.ipMap[ipstr] = protoMap{
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"tcp": newPortMap(p.begin, p.end),
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"udp": newPortMap(p.begin, p.end),
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"sctp": newPortMap(p.begin, p.end),
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}
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}
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pMaps[i] = p.ipMap[ipstr][proto]
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}
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// Handle a request for a specific port.
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if portStart > 0 && portStart == portEnd {
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for i, pMap := range pMaps {
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if _, allocated := pMap.p[portStart]; allocated {
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return 0, newErrPortAlreadyAllocated(ips[i].String(), portStart)
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}
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}
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for _, pMap := range pMaps {
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pMap.p[portStart] = struct{}{}
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}
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return portStart, nil
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}
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// Handle a request for a port range.
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// Create/fetch ranges for each portMap.
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pRanges := make([]*portRange, len(pMaps))
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for i, pMap := range pMaps {
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pRanges[i] = pMap.getPortRange(portStart, portEnd)
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}
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// Starting after the last port allocated for the first address, search
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// for a port that's available in all ranges.
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port := pRanges[0].last
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for i := pRanges[0].begin; i <= pRanges[0].end; i++ {
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port++
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if port > pRanges[0].end {
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port = pRanges[0].begin
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}
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if !slices.ContainsFunc(pMaps, func(pMap *portMap) bool {
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_, allocated := pMap.p[port]
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return allocated
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}) {
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for pi, pMap := range pMaps {
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pMap.p[port] = struct{}{}
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pRanges[pi].last = port
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}
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return port, nil
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}
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}
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return 0, ErrAllPortsAllocated
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}
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// ReleasePort releases port from global ports pool for specified ip and proto.
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func (p *PortAllocator) ReleasePort(ip net.IP, proto string, port int) {
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p.mutex.Lock()
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defer p.mutex.Unlock()
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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protomap, ok := p.ipMap[ip.String()]
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if !ok {
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return
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}
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delete(protomap[proto].p, port)
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}
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// ReleaseAll releases all ports for all ips.
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func (p *PortAllocator) ReleaseAll() {
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p.mutex.Lock()
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p.ipMap = ipMapping{}
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p.mutex.Unlock()
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}
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func getRangeKey(portStart, portEnd int) string {
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return fmt.Sprintf("%d-%d", portStart, portEnd)
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}
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func newPortRange(portStart, portEnd int) *portRange {
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return &portRange{
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begin: portStart,
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end: portEnd,
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last: portEnd,
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}
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}
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func newPortMap(portStart, portEnd int) *portMap {
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defaultKey := getRangeKey(portStart, portEnd)
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return &portMap{
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p: map[int]struct{}{},
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defaultRange: defaultKey,
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portRanges: map[string]*portRange{
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defaultKey: newPortRange(portStart, portEnd),
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},
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}
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}
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func (pm *portMap) getPortRange(portStart, portEnd int) *portRange {
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var key string
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if portStart == 0 && portEnd == 0 {
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key = pm.defaultRange
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} else {
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key = getRangeKey(portStart, portEnd)
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}
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// Return existing port range, if already known.
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if pr, exists := pm.portRanges[key]; exists {
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return pr
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}
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// Otherwise create a new port range.
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pr := newPortRange(portStart, portEnd)
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pm.portRanges[key] = pr
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return pr
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}
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