Files
moby/libnetwork/netutils/utils.go
Albin Kerouanton 9d288b5b43 libnet/i/defaultipam: introduce a linear allocator
The previous allocator was subnetting address pools eagerly
when the daemon started, and would then just iterate over that
list whenever RequestPool was called. This was leading to high
memory usage whenever IPv6 pools were configured with a target
subnet size too different from the pools prefix size.

For instance: pool = fd00::/8, target size = /64 -- 2 ^ (64-8)
subnets would be generated upfront. This would take approx.
9 * 10^18 bits -- way too much for any human computer in 2024.

Another noteworthy issue, the previous implementation was allocating
a subnet, and then in another layer was checking whether the
allocation was conflicting with some 'reserved networks'. If so,
the allocation would be retried, etc... To make it worse, 'reserved
networks' would be recomputed on every iteration. This is totally
ineffective as there could be 'reserved networks' that fully overlap
a given address pool (or many!).

To fix this issue, a new field `Exclude` is added to `RequestPool`.
It's up to each driver to take it into account. Since we don't know
whether this retry loop is useful for some remote IPAM driver, it's
reimplemented bug-for-bug directly in the remote driver.

The new allocator uses a linear-search algorithm. It takes advantage
of all lists (predefined pools, allocated subnets and reserved
networks) being sorted and logically combines 'allocated' and
'reserved' through a 'double cursor' to iterate on both lists at the
same time while preserving the total order. At the same time, it
iterates over 'predefined' pools and looks for the first empty space
that would be a good fit.

Currently, the size of the allocated subnet is still dictated by
each 'predefined' pools. We should consider hardcoding that size
instead, and let users specify what subnet size they want. This
wasn't possible before as the subnets were generated upfront. This
new allocator should be able to deal with this easily.

The method used for static allocation has been updated to make sure
the ascending order of 'allocated' is preserved. It's bug-for-bug
compatible with the previous implementation.

One consequence of this new algorithm is that we don't keep track
of where the last allocation happened, we just allocate the first
free subnet we find.

Before:

- Allocate: 10.0.1.0/24, 10.0.2.0/24 ; Deallocate: 10.0.1.0/24 ;
Allocate 10.0.3.0/24.

Now, the 3rd allocation would yield 10.0.1.0/24 once again.

As it doesn't change the semantics of the allocator, there's no
reason to worry about that.

Finally, about 'reserved networks'. The heuristics we use are
now properly documented. It was discovered that we don't check
routes for IPv6 allocations -- this can't be changed because
there's no such thing as on-link routes for IPv6.

(Kudos to Rob Murray for coming up with the linear-search idea.)

Signed-off-by: Albin Kerouanton <albinker@gmail.com>
2024-05-23 08:24:51 +02:00

132 lines
3.9 KiB
Go

// Network utility functions.
package netutils
import (
"context"
"crypto/rand"
"encoding/hex"
"fmt"
"io"
"net"
"strings"
"sync"
"github.com/containerd/log"
)
func genMAC(ip net.IP) net.HardwareAddr {
hw := make(net.HardwareAddr, 6)
// The first byte of the MAC address has to comply with these rules:
// 1. Unicast: Set the least-significant bit to 0.
// 2. Address is locally administered: Set the second-least-significant bit (U/L) to 1.
hw[0] = 0x02
// The first 24 bits of the MAC represent the Organizationally Unique Identifier (OUI).
// Since this address is locally administered, we can do whatever we want as long as
// it doesn't conflict with other addresses.
hw[1] = 0x42
// Fill the remaining 4 bytes based on the input
if ip == nil {
rand.Read(hw[2:])
} else {
copy(hw[2:], ip.To4())
}
return hw
}
// GenerateRandomMAC returns a new 6-byte(48-bit) hardware address (MAC)
func GenerateRandomMAC() net.HardwareAddr {
return genMAC(nil)
}
// GenerateMACFromIP returns a locally administered MAC address where the 4 least
// significant bytes are derived from the IPv4 address.
func GenerateMACFromIP(ip net.IP) net.HardwareAddr {
return genMAC(ip)
}
// GenerateRandomName returns a string of the specified length, created by joining the prefix to random hex characters.
// The length must be strictly larger than len(prefix), or an error will be returned.
func GenerateRandomName(prefix string, length int) (string, error) {
if length <= len(prefix) {
return "", fmt.Errorf("invalid length %d for prefix %s", length, prefix)
}
// We add 1 here as integer division will round down, and we want to round up.
b := make([]byte, (length-len(prefix)+1)/2)
if _, err := io.ReadFull(rand.Reader, b); err != nil {
return "", err
}
// By taking a slice here, we ensure that the string is always the correct length.
return (prefix + hex.EncodeToString(b))[:length], nil
}
// ReverseIP accepts a V4 or V6 IP string in the canonical form and returns a reversed IP in
// the dotted decimal form . This is used to setup the IP to service name mapping in the optimal
// way for the DNS PTR queries.
func ReverseIP(IP string) string {
var reverseIP []string
if net.ParseIP(IP).To4() != nil {
reverseIP = strings.Split(IP, ".")
l := len(reverseIP)
for i, j := 0, l-1; i < l/2; i, j = i+1, j-1 {
reverseIP[i], reverseIP[j] = reverseIP[j], reverseIP[i]
}
} else {
reverseIP = strings.Split(IP, ":")
// Reversed IPv6 is represented in dotted decimal instead of the typical
// colon hex notation
for key := range reverseIP {
if len(reverseIP[key]) == 0 { // expand the compressed 0s
reverseIP[key] = strings.Repeat("0000", 8-strings.Count(IP, ":"))
} else if len(reverseIP[key]) < 4 { // 0-padding needed
reverseIP[key] = strings.Repeat("0", 4-len(reverseIP[key])) + reverseIP[key]
}
}
reverseIP = strings.Split(strings.Join(reverseIP, ""), "")
l := len(reverseIP)
for i, j := 0, l-1; i < l/2; i, j = i+1, j-1 {
reverseIP[i], reverseIP[j] = reverseIP[j], reverseIP[i]
}
}
return strings.Join(reverseIP, ".")
}
var (
v6ListenableCached bool
v6ListenableOnce sync.Once
)
// IsV6Listenable returns true when `[::1]:0` is listenable.
// IsV6Listenable returns false mostly when the kernel was booted with `ipv6.disable=1` option.
func IsV6Listenable() bool {
v6ListenableOnce.Do(func() {
ln, err := net.Listen("tcp6", "[::1]:0")
if err != nil {
// When the kernel was booted with `ipv6.disable=1`,
// we get err "listen tcp6 [::1]:0: socket: address family not supported by protocol"
// https://github.com/moby/moby/issues/42288
log.G(context.TODO()).Debugf("v6Listenable=false (%v)", err)
} else {
v6ListenableCached = true
ln.Close()
}
})
return v6ListenableCached
}
// MustParseMAC returns a net.HardwareAddr or panic.
func MustParseMAC(s string) net.HardwareAddr {
mac, err := net.ParseMAC(s)
if err != nil {
panic(err)
}
return mac
}