mirror of
https://github.com/moby/moby.git
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328 lines
9.2 KiB
Go
328 lines
9.2 KiB
Go
package portallocator
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"net/netip"
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"sync"
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"github.com/containerd/log"
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)
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type ipMapping map[netip.Addr]protoMap
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var (
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// errAllPortsAllocated is returned when no more ports are available
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errAllPortsAllocated = errors.New("all ports are allocated")
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// errUnknownProtocol is returned when an unknown protocol was specified
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errUnknownProtocol = errors.New("unknown protocol")
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once sync.Once
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instance *PortAllocator
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)
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// alreadyAllocatedErr is the returned error information when a requested port is already being used
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type alreadyAllocatedErr struct {
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ip string
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port int
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}
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// Error is the implementation of error.Error interface
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func (e alreadyAllocatedErr) Error() string {
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return fmt.Sprintf("Bind for %s:%d failed: port is already allocated", e.ip, e.port)
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}
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type (
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// PortAllocator manages the transport ports database
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PortAllocator struct {
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mutex sync.Mutex
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defaultIP net.IP
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ipMap ipMapping
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begin int
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end int
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}
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portRange struct {
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begin int
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end int
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last int
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}
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portMap struct {
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p map[int]struct{}
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defaultRange string
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portRanges map[string]*portRange
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}
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protoMap map[string]*portMap
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)
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// GetPortRange returns the PortAllocator's default port range.
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//
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// This function is for internal use in tests, and must not be used
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// for other purposes.
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func GetPortRange() (start, end uint16) {
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p := Get()
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return uint16(p.begin), uint16(p.end)
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}
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// Get returns the PortAllocator
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func Get() *PortAllocator {
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// Port Allocator is a singleton
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once.Do(func() {
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instance = newInstance()
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})
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return instance
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}
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func newInstance() *PortAllocator {
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begin, end := dynamicPortRange()
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return &PortAllocator{
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ipMap: makeIpMapping(begin, end),
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defaultIP: net.IPv4zero,
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begin: begin,
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end: end,
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}
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}
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func dynamicPortRange() (start, end int) {
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begin, end, err := getDynamicPortRange()
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if err != nil {
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log.G(context.TODO()).WithError(err).Infof("falling back to default port range %d-%d", defaultPortRangeStart, defaultPortRangeEnd)
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return defaultPortRangeStart, defaultPortRangeEnd
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}
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return begin, end
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}
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func makeIpMapping(begin, end int) ipMapping {
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return ipMapping{
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netip.IPv4Unspecified(): makeProtoMap(begin, end),
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netip.IPv6Unspecified(): makeProtoMap(begin, end),
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}
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}
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func makeProtoMap(begin, end int) protoMap {
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return protoMap{
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"tcp": newPortMap(begin, end),
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"udp": newPortMap(begin, end),
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"sctp": newPortMap(begin, end),
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}
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}
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// RequestPort requests new port from global ports pool for specified ip and proto.
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// If port is 0 it returns first free port. Otherwise it checks port availability
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// in proto's pool and returns that port or error if port is already busy.
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func (p *PortAllocator) RequestPort(ip net.IP, proto string, port int) (int, error) {
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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return p.RequestPortsInRange([]net.IP{ip}, proto, port, port)
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}
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// RequestPortInRange is equivalent to [PortAllocator.RequestPortsInRange] with
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// a single IP address. If ip is nil, a port is instead requested for the
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// default IP (0.0.0.0).
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func (p *PortAllocator) RequestPortInRange(ip net.IP, proto string, portStart, portEnd int) (int, error) {
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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return p.RequestPortsInRange([]net.IP{ip}, proto, portStart, portEnd)
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}
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// RequestPortsInRange requests new ports from the global ports pool, for proto and each of ips.
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// If portStart and portEnd are 0 it returns the first free port in the default ephemeral range.
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// If portStart != portEnd it returns the first free port in the requested range.
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// Otherwise, (portStart == portEnd) it checks port availability in the requested proto's port-pool
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// and returns that port or error if port is already busy.
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func (p *PortAllocator) RequestPortsInRange(ips []net.IP, proto string, portStart, portEnd int) (int, error) {
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if proto != "tcp" && proto != "udp" && proto != "sctp" {
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return 0, errUnknownProtocol
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}
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if portStart != 0 || portEnd != 0 {
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// Validate custom port-range
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if portStart == 0 || portEnd == 0 || portEnd < portStart {
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return 0, fmt.Errorf("invalid port range: %d-%d", portStart, portEnd)
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}
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}
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if len(ips) == 0 {
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return 0, errors.New("no IP addresses specified")
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}
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p.mutex.Lock()
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defer p.mutex.Unlock()
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// Collect the portMap for the required proto and each of the IP addresses.
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// If there's a new IP address, create portMap objects for each of the protocols
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// and collect the one that's needed for this request.
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// Mark these portMap objects as needing port allocations.
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type portMapRef struct {
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portMap *portMap
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allocate bool
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}
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ipToPortMapRef := map[netip.Addr]*portMapRef{}
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var ips4, ips6 bool
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for _, ip := range ips {
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addr, ok := netip.AddrFromSlice(ip)
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if !ok {
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return 0, fmt.Errorf("invalid IP address: %s", ip)
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}
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addr = addr.Unmap()
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if addr.Is4() {
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ips4 = true
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} else {
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ips6 = true
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}
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// Make sure addr -> protoMap[proto] -> portMap exists.
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if _, ok := p.ipMap[addr]; !ok {
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p.ipMap[addr] = makeProtoMap(p.begin, p.end)
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}
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// Remember the protoMap[proto] portMap, it needs the port allocation.
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ipToPortMapRef[addr] = &portMapRef{
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portMap: p.ipMap[addr][proto],
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allocate: true,
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}
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}
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// If ips includes an unspecified address, the port needs to be free in all ipMaps
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// for that address family. Otherwise, the port needs only needs to be free in the
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// per-address maps for ips, and the map for 0.0.0.0/::.
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//
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// Collect the additional portMaps where the port needs to be free, but
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// don't mark them as needing port allocation.
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for _, unspecAddr := range []netip.Addr{netip.IPv4Unspecified(), netip.IPv6Unspecified()} {
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if _, ok := ipToPortMapRef[unspecAddr]; ok {
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for addr, ipm := range p.ipMap {
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if unspecAddr.Is4() == addr.Is4() {
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if _, ok := ipToPortMapRef[addr]; !ok {
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ipToPortMapRef[addr] = &portMapRef{portMap: ipm[proto]}
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}
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}
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}
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} else if (unspecAddr.Is4() && ips4) || (unspecAddr.Is6() && ips6) {
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ipToPortMapRef[unspecAddr] = &portMapRef{portMap: p.ipMap[unspecAddr][proto]}
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}
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}
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// Handle a request for a specific port.
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if portStart > 0 && portStart == portEnd {
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for addr, pMap := range ipToPortMapRef {
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if _, allocated := pMap.portMap.p[portStart]; allocated {
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return 0, alreadyAllocatedErr{ip: addr.String(), port: portStart}
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}
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}
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for _, pMap := range ipToPortMapRef {
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if pMap.allocate {
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pMap.portMap.p[portStart] = struct{}{}
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}
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}
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return portStart, nil
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}
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// Handle a request for a port range.
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// Create/fetch ranges for each portMap.
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pRanges := map[netip.Addr]*portRange{}
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for addr, pMap := range ipToPortMapRef {
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pRanges[addr] = pMap.portMap.getPortRange(portStart, portEnd)
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}
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// Arbitrarily starting after the last port allocated for the first address, search
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// for a port that's available in all ranges.
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firstAddr, _ := netip.AddrFromSlice(ips[0])
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firstRange := pRanges[firstAddr.Unmap()]
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port := firstRange.last
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for i := firstRange.begin; i <= firstRange.end; i++ {
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port++
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if port > firstRange.end {
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port = firstRange.begin
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}
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portAlreadyAllocated := func() bool {
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for _, pMap := range ipToPortMapRef {
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if _, ok := pMap.portMap.p[port]; ok {
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return true
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}
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}
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return false
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}
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if !portAlreadyAllocated() {
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for addr, pMap := range ipToPortMapRef {
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if pMap.allocate {
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pMap.portMap.p[port] = struct{}{}
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pRanges[addr].last = port
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}
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}
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return port, nil
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}
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}
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return 0, errAllPortsAllocated
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}
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// ReleasePort releases port from global ports pool for specified ip and proto.
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func (p *PortAllocator) ReleasePort(ip net.IP, proto string, port int) {
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p.mutex.Lock()
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defer p.mutex.Unlock()
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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addr, ok := netip.AddrFromSlice(ip)
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if !ok {
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return
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}
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protomap, ok := p.ipMap[addr.Unmap()]
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if !ok {
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return
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}
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delete(protomap[proto].p, port)
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}
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// ReleaseAll releases all ports for all ips.
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func (p *PortAllocator) ReleaseAll() {
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begin, end := dynamicPortRange()
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p.mutex.Lock()
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p.ipMap = makeIpMapping(begin, end)
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p.mutex.Unlock()
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}
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func getRangeKey(portStart, portEnd int) string {
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return fmt.Sprintf("%d-%d", portStart, portEnd)
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}
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func newPortRange(portStart, portEnd int) *portRange {
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return &portRange{
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begin: portStart,
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end: portEnd,
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last: portEnd,
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}
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}
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func newPortMap(portStart, portEnd int) *portMap {
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defaultKey := getRangeKey(portStart, portEnd)
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return &portMap{
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p: map[int]struct{}{},
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defaultRange: defaultKey,
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portRanges: map[string]*portRange{
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defaultKey: newPortRange(portStart, portEnd),
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},
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}
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}
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func (pm *portMap) getPortRange(portStart, portEnd int) *portRange {
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var key string
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if portStart == 0 && portEnd == 0 {
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key = pm.defaultRange
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} else {
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key = getRangeKey(portStart, portEnd)
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}
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// Return existing port range, if already known.
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if pr, exists := pm.portRanges[key]; exists {
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return pr
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}
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// Otherwise create a new port range.
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pr := newPortRange(portStart, portEnd)
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pm.portRanges[key] = pr
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return pr
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}
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