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The allocator reads its bounds from net.ipv4.ip_local_port_range but ignored net.ipv4.ip_local_reserved_ports, so dynamically allocated host ports could land on ports the kernel itself would never hand out automatically, typically ports set aside for other applications. Skip those ports when allocating from the default ephemeral range, mirroring the kernel behaviour for automatic port assignment. Requests for a specific port or an explicit port range are unchanged, like explicit binds are unchanged by ip_local_reserved_ports. Signed-off-by: Mathieu Champlon <mathieu.champlon@docker.com>
352 lines
10 KiB
Go
352 lines
10 KiB
Go
package portallocator
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import (
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"context"
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"errors"
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"fmt"
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"math"
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"net"
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"net/netip"
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"sync"
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"github.com/containerd/log"
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)
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type ipMapping map[netip.Addr]protoMap
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var (
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// errAllPortsAllocated is returned when no more ports are available
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errAllPortsAllocated = errors.New("all ports are allocated")
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// errUnknownProtocol is returned when an unknown protocol was specified
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errUnknownProtocol = errors.New("unknown protocol")
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once sync.Once
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instance *PortAllocator
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)
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// alreadyAllocatedErr is the returned error information when a requested port is already being used
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type alreadyAllocatedErr struct {
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ip string
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port int
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}
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// Error is the implementation of error.Error interface
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func (e alreadyAllocatedErr) Error() string {
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return fmt.Sprintf("Bind for %s:%d failed: port is already allocated", e.ip, e.port)
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}
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type (
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// PortAllocator manages the transport ports database
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PortAllocator struct {
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mutex sync.Mutex
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defaultIP net.IP
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ipMap ipMapping
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begin int
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end int
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reserved map[uint16]struct{}
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}
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portRange struct {
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begin int
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end int
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last int
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}
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portMap struct {
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p map[int]struct{}
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defaultRange string
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portRanges map[string]*portRange
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}
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protoMap map[string]*portMap
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)
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// GetPortRange returns the PortAllocator's default port range.
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//
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// This function is for internal use in tests, and must not be used
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// for other purposes.
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func GetPortRange() (start, end uint16) {
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p := Get()
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return uint16(p.begin), uint16(p.end)
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}
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// Get returns the PortAllocator
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func Get() *PortAllocator {
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// Port Allocator is a singleton
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once.Do(func() {
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instance = newInstance()
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})
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return instance
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}
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func newInstance() *PortAllocator {
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begin, end := dynamicPortRange()
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return &PortAllocator{
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ipMap: makeIpMapping(begin, end),
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defaultIP: net.IPv4zero,
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begin: begin,
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end: end,
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reserved: reservedPorts(begin, end),
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}
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}
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func dynamicPortRange() (start, end int) {
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begin, end, err := getDynamicPortRange()
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if err != nil {
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log.G(context.TODO()).WithError(err).Infof("falling back to default port range %d-%d", defaultPortRangeStart, defaultPortRangeEnd)
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return defaultPortRangeStart, defaultPortRangeEnd
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}
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return begin, end
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}
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func reservedPorts(begin, end int) map[uint16]struct{} {
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reserved, err := getReservedPorts(begin, end)
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if err != nil {
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log.G(context.TODO()).WithError(err).Info("ignoring system reserved ports")
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return nil
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}
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return reserved
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}
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func makeIpMapping(begin, end int) ipMapping {
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return ipMapping{
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netip.IPv4Unspecified(): makeProtoMap(begin, end),
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netip.IPv6Unspecified(): makeProtoMap(begin, end),
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}
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}
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func makeProtoMap(begin, end int) protoMap {
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return protoMap{
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"tcp": newPortMap(begin, end),
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"udp": newPortMap(begin, end),
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"sctp": newPortMap(begin, end),
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}
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}
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// RequestPort requests new port from global ports pool for specified ip and proto.
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// If port is 0 it returns first free port. Otherwise it checks port availability
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// in proto's pool and returns that port or error if port is already busy.
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func (p *PortAllocator) RequestPort(ip net.IP, proto string, port int) (int, error) {
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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return p.RequestPortsInRange([]net.IP{ip}, proto, port, port)
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}
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// RequestPortInRange is equivalent to [PortAllocator.RequestPortsInRange] with
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// a single IP address. If ip is nil, a port is instead requested for the
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// default IP (0.0.0.0).
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func (p *PortAllocator) RequestPortInRange(ip net.IP, proto string, portStart, portEnd int) (int, error) {
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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return p.RequestPortsInRange([]net.IP{ip}, proto, portStart, portEnd)
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}
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// RequestPortsInRange requests new ports from the global ports pool, for proto and each of ips.
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// If portStart and portEnd are 0 it returns the first free port in the default ephemeral range.
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// If portStart != portEnd it returns the first free port in the requested range.
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// Otherwise, (portStart == portEnd) it checks port availability in the requested proto's port-pool
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// and returns that port or error if port is already busy.
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func (p *PortAllocator) RequestPortsInRange(ips []net.IP, proto string, portStart, portEnd int) (int, error) {
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if proto != "tcp" && proto != "udp" && proto != "sctp" {
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return 0, errUnknownProtocol
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}
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if portStart != 0 || portEnd != 0 {
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// Validate custom port-range
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if portStart == 0 || portEnd == 0 || portEnd < portStart {
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return 0, fmt.Errorf("invalid port range: %d-%d", portStart, portEnd)
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}
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}
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if len(ips) == 0 {
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return 0, errors.New("no IP addresses specified")
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}
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p.mutex.Lock()
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defer p.mutex.Unlock()
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// Collect the portMap for the required proto and each of the IP addresses.
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// If there's a new IP address, create portMap objects for each of the protocols
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// and collect the one that's needed for this request.
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// Mark these portMap objects as needing port allocations.
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type portMapRef struct {
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portMap *portMap
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allocate bool
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}
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ipToPortMapRef := map[netip.Addr]*portMapRef{}
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var ips4, ips6 bool
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for _, ip := range ips {
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addr, ok := netip.AddrFromSlice(ip)
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if !ok {
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return 0, fmt.Errorf("invalid IP address: %s", ip)
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}
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addr = addr.Unmap()
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if addr.Is4() {
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ips4 = true
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} else {
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ips6 = true
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}
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// Make sure addr -> protoMap[proto] -> portMap exists.
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if _, ok := p.ipMap[addr]; !ok {
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p.ipMap[addr] = makeProtoMap(p.begin, p.end)
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}
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// Remember the protoMap[proto] portMap, it needs the port allocation.
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ipToPortMapRef[addr] = &portMapRef{
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portMap: p.ipMap[addr][proto],
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allocate: true,
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}
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}
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// If ips includes an unspecified address, the port needs to be free in all ipMaps
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// for that address family. Otherwise, the port needs only needs to be free in the
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// per-address maps for ips, and the map for 0.0.0.0/::.
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//
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// Collect the additional portMaps where the port needs to be free, but
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// don't mark them as needing port allocation.
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for _, unspecAddr := range []netip.Addr{netip.IPv4Unspecified(), netip.IPv6Unspecified()} {
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if _, ok := ipToPortMapRef[unspecAddr]; ok {
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for addr, ipm := range p.ipMap {
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if unspecAddr.Is4() == addr.Is4() {
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if _, ok := ipToPortMapRef[addr]; !ok {
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ipToPortMapRef[addr] = &portMapRef{portMap: ipm[proto]}
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}
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}
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}
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} else if (unspecAddr.Is4() && ips4) || (unspecAddr.Is6() && ips6) {
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ipToPortMapRef[unspecAddr] = &portMapRef{portMap: p.ipMap[unspecAddr][proto]}
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}
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}
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// Handle a request for a specific port.
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if portStart > 0 && portStart == portEnd {
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for addr, pMap := range ipToPortMapRef {
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if _, allocated := pMap.portMap.p[portStart]; allocated {
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return 0, alreadyAllocatedErr{ip: addr.String(), port: portStart}
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}
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}
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for _, pMap := range ipToPortMapRef {
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if pMap.allocate {
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pMap.portMap.p[portStart] = struct{}{}
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}
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}
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return portStart, nil
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}
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// Handle a request for a port range.
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// Create/fetch ranges for each portMap.
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pRanges := map[netip.Addr]*portRange{}
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for addr, pMap := range ipToPortMapRef {
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pRanges[addr] = pMap.portMap.getPortRange(portStart, portEnd)
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}
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// Requests for the default ephemeral range are automatic assignments, so
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// the ports the kernel excludes from its own automatic assignments must
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// be skipped. Requests for a specific range are honored as-is, like
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// requests for a specific port.
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skipReserved := portStart == 0 && portEnd == 0
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// Arbitrarily starting after the last port allocated for the first address, search
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// for a port that's available in all ranges.
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firstAddr, _ := netip.AddrFromSlice(ips[0])
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firstRange := pRanges[firstAddr.Unmap()]
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port := firstRange.last
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for i := firstRange.begin; i <= firstRange.end; i++ {
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port++
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if port > firstRange.end {
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port = firstRange.begin
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}
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if skipReserved && port >= 0 && port <= math.MaxUint16 {
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if _, ok := p.reserved[uint16(port)]; ok {
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continue
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}
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}
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portAlreadyAllocated := func() bool {
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for _, pMap := range ipToPortMapRef {
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if _, ok := pMap.portMap.p[port]; ok {
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return true
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}
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}
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return false
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}
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if !portAlreadyAllocated() {
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for addr, pMap := range ipToPortMapRef {
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if pMap.allocate {
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pMap.portMap.p[port] = struct{}{}
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pRanges[addr].last = port
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}
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}
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return port, nil
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}
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}
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return 0, errAllPortsAllocated
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}
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// ReleasePort releases port from global ports pool for specified ip and proto.
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func (p *PortAllocator) ReleasePort(ip net.IP, proto string, port int) {
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p.mutex.Lock()
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defer p.mutex.Unlock()
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if ip == nil {
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ip = p.defaultIP // FIXME(thaJeztah): consider making this a required argument and producing an error instead, or set default when constructing.
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}
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addr, ok := netip.AddrFromSlice(ip)
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if !ok {
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return
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}
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protomap, ok := p.ipMap[addr.Unmap()]
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if !ok {
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return
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}
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delete(protomap[proto].p, port)
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}
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// ReleaseAll releases all ports for all ips.
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func (p *PortAllocator) ReleaseAll() {
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begin, end := dynamicPortRange()
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p.mutex.Lock()
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p.ipMap = makeIpMapping(begin, end)
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p.mutex.Unlock()
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}
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func getRangeKey(portStart, portEnd int) string {
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return fmt.Sprintf("%d-%d", portStart, portEnd)
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}
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func newPortRange(portStart, portEnd int) *portRange {
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return &portRange{
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begin: portStart,
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end: portEnd,
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last: portEnd,
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}
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}
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func newPortMap(portStart, portEnd int) *portMap {
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defaultKey := getRangeKey(portStart, portEnd)
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return &portMap{
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p: map[int]struct{}{},
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defaultRange: defaultKey,
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portRanges: map[string]*portRange{
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defaultKey: newPortRange(portStart, portEnd),
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},
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}
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}
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func (pm *portMap) getPortRange(portStart, portEnd int) *portRange {
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var key string
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if portStart == 0 && portEnd == 0 {
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key = pm.defaultRange
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} else {
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key = getRangeKey(portStart, portEnd)
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}
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// Return existing port range, if already known.
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if pr, exists := pm.portRanges[key]; exists {
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return pr
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}
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// Otherwise create a new port range.
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pr := newPortRange(portStart, portEnd)
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pm.portRanges[key] = pr
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return pr
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}
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