package libnetwork import ( "context" "github.com/moby/moby/v2/daemon/libnetwork/osl" "github.com/moby/moby/v2/errdefs" ) func releaseOSSboxResources(*osl.Namespace, *Endpoint) {} func (sb *Sandbox) updateGateway(_, _ *Endpoint) error { // not implemented on Windows (Sandbox.osSbox is always nil) return nil } func (sb *Sandbox) ExecFunc(func()) error { // not implemented on Windows (Sandbox.osSbox is always nil) return nil } func (sb *Sandbox) releaseOSSbox() error { // not implemented on Windows (Sandbox.osSbox is always nil) return nil } func (sb *Sandbox) restoreOslSandbox(_ context.Context) error { // not implemented on Windows (Sandbox.osSbox is always nil) return nil } // NetnsPath is not implemented on Windows (Sandbox.osSbox is always nil) func (sb *Sandbox) NetnsPath() (path string, ok bool) { return "", false } func (sb *Sandbox) canPopulateNetworkResources() bool { return true } func (sb *Sandbox) populateNetworkResourcesOS(ctx context.Context, ep *Endpoint) error { n := ep.getNetwork() if err := addEpToResolver(ctx, n.Name(), ep.Name(), &sb.config, ep.iface, n.Resolvers()); err != nil { return errdefs.System(err) } return nil } // IPv6Enabled always returns false on Windows as None of the Windows container // network drivers currently support IPv6. func (sb *Sandbox) IPv6Enabled() (enabled, ok bool) { return false, true }