Also adding test-cases for;
- empty options for all fields
- invalid nameServer (domain instead of IP).
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
We set SO_REUSEADDR on sockets used for host port mappings by
docker-proxy - which means it's possible to bind the same port
on a specific address as well as 0.0.0.0/::.
For TCP sockets, an error is raised when listen() is called on
both sockets - and the port allocator will be called again to
avoid the clash (if the port was allocated from a range, otherwise
the container will just fail to start).
But, for UDP sockets, there's no listen() - so take more care
to avoid the clash in the portallocator.
The port allocator keeps a set of allocated ports for each of
the host IP addresses it's seen, including 0.0.0.0/::. So, if a
mapping to 0.0.0.0/:: is requested, find a port that's free in
the range for each of the known IP addresses (but still only
mark it as allocated against 0.0.0.0/::). And, if a port is
requested for specific host addresses, make sure it's also
free in the corresponding 0.0.0.0/:: set (but only mark it as
allocated against the specific addresses - because the same
port can be allocated against a different specific address).
Signed-off-by: Rob Murray <rob.murray@docker.com>
Because we set SO_REUSEADDR on sockets for host ports, if there
are port mappings for INADDR_ANY (the default) as well as for
specific host ports - bind() cannot be used to detect clashes.
That means, for example, on daemon startup, if the port allocator
returns the first port in its ephemeral range for a specific host
adddress, and the next port mapping is for 0.0.0.0 - the same port
is returned and both bind() calls succeed. Then, the container
fails to start later when listen() spots the problem and it's too
late to find another port.
So, bind and listen to each set of ports as they're allocated
instead of just binding.
Signed-off-by: Rob Murray <rob.murray@docker.com>
The netip types are really useful for tracking state in the overlay
driver as they are hashable, unlike net.IP and friends, making them
directly useable as map keys. Converting between netip and net types is
fairly trivial, but fewer conversions is more ergonomic.
The NetworkDB entries for the overlay peer table encode the IP addresses
as strings. We need to parse them to some representation before
processing them further. Parse directly into netip types and pass those
values around to cut down on the number of conversions needed.
The peerDB needs to marshal the keys and entries to structs of hashable
values to be able to insert them into the SetMatrix. Use netip.Addr in
peerEntry so that peerEntry values can be directly inserted into the
SetMatrix without conversions. Use a hashable struct type as the
SetMatrix key to avoid having to marshal the whole struct to a string
and parse it back out.
Use netip.Addr as the map key for the driver's encryption map so the
values do not need to be converted to and from strings. Change the
encryption configuration methods to take netip types so the peerDB code
can pass netip values directly.
Signed-off-by: Cory Snider <csnider@mirantis.com>
The Namespace keeps some state for each inserted neighbor-table entry
which is used to delete the entry (and any related entries) given only
the IP and MAC address of the entry to delete. This state is not
strictly required as the retained data is a pure function of the
parameters passed to AddNeighbor(), and the kernel can inform us whether
an attempt to add a neighbor entry would conflict with an existing
entry. Get rid of the neighbor state in Namespace. It's just one more
piece of state that can cause lots of grief if it falls out of sync with
ground truth. Require callers to call DeleteNeighbor() with the same
aguments as they had passed to AddNeighbor(). Push the responsibility
for detecting attempts to insert conflicting entries into the neighbor
table onto the kernel by using (*netlink.Handle).NeighAdd() instead of
NeighSet().
Modernize the error messages and logging in DeleteNeighbor() and
AddNeighbor().
Signed-off-by: Cory Snider <csnider@mirantis.com>
func (*Namespace) AddNeighbor is only ever called with the force
parameter set to false. Remove the parameter and eliminate dead code.
Signed-off-by: Cory Snider <csnider@mirantis.com>
The (*Sandbox).joinLeaveStart() and .joinLeaveEnd() methods implement an
exclusive lock which is almost functionally identical to
(*sync.Mutex).Lock() and .Unlock(), respectively. The only notable
differences are that joinLeaveStart allocates, and calling
joinLeaveEnd() more times than joinLeaveStart() is a silent no-op
instead of a fatal error.
The construction of the joinLeaveStart/End methods is shaped like a
condition variable which uses channels for waiting and broadcasting.
The condition being waited for is that the joinLeaveDone struct field is
nil, i.e. that the lock has not been acquired by another goroutine.
As the condition is being checked and set while in a critical section,
it is a mutex implemented in terms of mutexes and channels. Replace the
home-grown mutex with a plain sync.Mutex.
Signed-off-by: Cory Snider <csnider@mirantis.com>
Commit ec65f2d21b has a typo: it switches
indexes[byTable] with indexes[byNetwork]. The indexes are not
equivalent. Switch it back.
Signed-off-by: Cory Snider <csnider@mirantis.com>
When a node leaves a network or the cluster, or memberlist considers the
node as failed, NetworkDB atomically deletes all table entries (for the
left network) owned by the node. This maintains the invariant that table
entries owned by a node are present in the local database indices iff
that node is an active cluster member which is participating in the
network the entries pertain to.
(*NetworkDB).handleTableEvent() is written in a way which attempts to
minimize the amount of time it is in a critical section with the mutex
locked for writing. It first checks under a read-lock whether both the
local node and the node where the event originated are participating in
the network which the event pertains to. If the check passes, the mutex
is unlocked for reading and locked for writing so the local database
state is mutated in a critical section. That leaves a window of time
between the participation check the write-lock being acquired for a
network or node event to arrive and be processed. If a table event for a
node+network races a node or network event which triggers the purge of
all table entries for the same node+network, the invariant could be
violated. The table entry described by the table event may be reinserted
into the local database state after being purged by the node's leaving,
resulting in an orphaned table entry which the local node will bulk-sync
to other nodes indefinitely.
It's not completely wrong to perform a pre-flight check outside of the
critical section. It allows for an early return in the no-op case
without having to bear the cost of synchronization. But such optimistic
concurrency control is only sound if the condition is double-checked
inside the critical section. It is tricky to get right, and this
instance of optimistic concurrency control smells like a case of
premature optimization. Move the pre-flight check into the critical
section to ensure that the invariant is maintained.
Signed-off-by: Cory Snider <csnider@mirantis.com>
(*NetworkDB).SetPrimaryKey() acquires a read lock on the NetworkDB
instance. That seems sound on the surface as it is only reading from the
NetworkDB struct, not mutating it. However, concurrent calls to
(*memberlist.Keyring).UseKey() would get flagged by Go's race detector
due to some questionable locking in its implementation. Acquire an
exclusive lock in SetPrimaryKey so concurrent calls don't race each
other.
Signed-off-by: Cory Snider <csnider@mirantis.com>
The bridge driver should figure out whether it's running in
a mirrored WSL2 setup, and tell the firewaller.
So, move the WSL2-deciding code back into the bridge driver
and unit test it there. Use TestIptabler to check the rules
are constructed properly.
Signed-off-by: Rob Murray <rob.murray@docker.com>