When a node leaves a network or the cluster, or memberlist considers the
node as failed, NetworkDB atomically deletes all table entries (for the
left network) owned by the node. This maintains the invariant that table
entries owned by a node are present in the local database indices iff
that node is an active cluster member which is participating in the
network the entries pertain to.
(*NetworkDB).handleTableEvent() is written in a way which attempts to
minimize the amount of time it is in a critical section with the mutex
locked for writing. It first checks under a read-lock whether both the
local node and the node where the event originated are participating in
the network which the event pertains to. If the check passes, the mutex
is unlocked for reading and locked for writing so the local database
state is mutated in a critical section. That leaves a window of time
between the participation check the write-lock being acquired for a
network or node event to arrive and be processed. If a table event for a
node+network races a node or network event which triggers the purge of
all table entries for the same node+network, the invariant could be
violated. The table entry described by the table event may be reinserted
into the local database state after being purged by the node's leaving,
resulting in an orphaned table entry which the local node will bulk-sync
to other nodes indefinitely.
It's not completely wrong to perform a pre-flight check outside of the
critical section. It allows for an early return in the no-op case
without having to bear the cost of synchronization. But such optimistic
concurrency control is only sound if the condition is double-checked
inside the critical section. It is tricky to get right, and this
instance of optimistic concurrency control smells like a case of
premature optimization. Move the pre-flight check into the critical
section to ensure that the invariant is maintained.
Signed-off-by: Cory Snider <csnider@mirantis.com>
NetworkDB's Watch() facility is problematic to use in practice. The
stream of events begins when the watch is started, so the watch cannot
be used to process table entries that existed beforehand. Either option
to process existing table entries is racy: walking the table before
starting the watch leaves a race window where events could be missed,
and walking the table after starting the watch leaves a race window
where created/updated entries could be processed twice.
Modify Watch() to initialize the channel with synthetic CREATE events
for all existing entries owned by remote nodes before hooking it up to
the live event stream. This way watchers observe an equivalent sequence
of events irrespective of whether the watch was started before or after
entries from remote nodes are added to the database. Remove the bespoke
and racy synthetic event replay logic for driver watches from the
libnetwork agent.
Signed-off-by: Cory Snider <csnider@mirantis.com>
The gossip protocol which powers NetworkDB does not guarantee in-order
reception of events. This poses a problem with deleting entries: without
some mechanism to discard stale CREATE or UPDATE events received after a
DELETE, out-of-order reception of events could result in a deleted entry
being spuriously resurrected in the local NetworkDB state! NetworkDB
handles this situation by storing "tombstone" entries for a period of
time with the Lamport timestamps of the entries' respective DELETE
events. Out-of-order CREATE or UPDATE events will be ignored by virtue
of having older timestmaps than the tombstone entry, just like how it
works for entries that have not yet been deleted.
NetworkDB was only storing a tombstone if the entry was already present
in the local database at the time of the DELETE event. If the first
event received for an entry is a DELETE, no tombstone is stored. If a
stale CREATE/UPDATE event for the entry (with an older timestamp than
the DELETE) is subsequently received, NetworkDB erroneously creates a
live entry in the local state with stale data. Modify NetworkDB to store
tombstones for DELETE events irrespective of whether the entry was known
to NetworkDB beforehand so that it correctly discards out-of-order
CREATEs and UPDATEs in all cases.
Signed-off-by: Cory Snider <csnider@mirantis.com>
NetworkDB gossips changes to table entries to other nodes using distinct
CREATE, UPDATE and DELETE events. It is unfortunate that the wire
protocol distinguishes CREATEs from UPDATEs as nothing useful can be
done with this information. Newer events for an entry invalidate older
ones, so there is no guarantee that a CREATE event is broadcast to any
node before an UPDATE is broadcast. And due to the nature of gossip
protocols, even if the CREATE event is broadcast from the originating
node, there is no guarantee that any particular node will receive the
CREATE before an UPDATE. Any code which handles an UPDATE event
differently from a CREATE event is therefore going to behave in
unexpected ways in less than perfect conditions.
NetworkDB table watchers also receive CREATE, UPDATE and DELETE events.
Since the watched tables are local to the node, the events could all
have well-defined meanings that are actually useful. Unfortunately
NetworkDB is just bubbling up the wire-protocol event types to the
watchers. Redefine the table-watch events such that a CREATE event is
broadcast when an entry pops into existence in the local NetworkDB, an
UPDATE event is broadcast when an entry which was already present in the
NetworkDB state is modified, and a DELETE event is broadcast when an
entry which was already present in the NetworkDB state is marked for
deletion. DELETE events are broadcast with the same value as the most
recent CREATE or UPDATE event for the entry.
The handler for endpoint table events in the libnetwork agent assumed
incorrectly that CREATE events always correspond to adding a new active
endpoint and that UPDATE events always correspond to disabling an
endpoint. Fix up the handler to handle CREATE and UPDATE events using
the same code path, checking the table entry's ServiceDisabled flag to
determine which action to take.
Signed-off-by: Cory Snider <csnider@mirantis.com>
NetworkDB uses a hierarchy of queues to prioritize messages for
broadcast. Unfortunately the logic to pull from multiple queues is
flawed. The length of the messages pulled from the first queue is not
taken into account when pulling messages from the second queue. A list
of messages up to tiwce as long as the limit could be returned! Messages
beyond the limit will be truncated unceremoniously by memberlist.
Memberlist broadcast queues assume that all messages returned from a
GetBroadcasts call will be broadcasted to other nodes in the cluster.
Messages are popped from the queue once they have hit their retransmit
limit. On a busy system messages may be broadcast fewer times than
intended, possibly even being dropped without ever being broadcast!
Subtract the length of messages pulled from the first queue from the
broadcast size limit so the limit is not exceeded when pulling from the
second queue.
Signed-off-by: Cory Snider <csnider@mirantis.com>
Adding a `default` statement so that disabling the "default-signifies-exhaustive"
linter option will make it show up.
libnetwork/networkdb/delegate.go:49:2: missing cases in switch of type networkdb.NodeEvent_Type: networkdb.NodeEventTypeInvalid (exhaustive)
switch nEvent.Type {
^
libnetwork/networkdb/delegate.go:223:2: missing cases in switch of type networkdb.TableEvent_Type: networkdb.TableEventTypeInvalid (exhaustive)
switch tEvent.Type {
^
libnetwork/networkdb/nodemgmt.go:51:2: missing cases in switch of type networkdb.nodeState: networkdb.nodeNotFound (exhaustive)
switch newState {
^
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
The github.com/containerd/containerd/log package was moved to a separate
module, which will also be used by upcoming (patch) releases of containerd.
This patch moves our own uses of the package to use the new module.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Added some optimizations to reduce the messages in the queue:
1) on join network the node execute a tcp sync with all the nodes that
it is aware part of the specific network. During this time before the
node was redistributing all the entries. This meant that if the network
had 10K entries the queue of the joining node will jump to 10K. The fix
adds a flag on the network that would avoid to insert any entry in the
queue till the sync happens. Note that right now the flag is set in
a best effort way, there is no real check if at least one of the nodes
succeed.
2) limit the number of messages to redistribute coming from a TCP sync.
Introduced a threshold that limit the number of messages that are
propagated, this will disable this optimization in case of heavy load.
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
`handleNodeEvent` is calling `changeNodeState` which writes to various
maps on the ndb object.
Using a write lock prevents a panic on concurrent read/write access on
these maps.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Avoid waiting for a double notification once a node rejoin, just
put it back to active state. Waiting for a further message does not
really add anything to the safety of the operation, the source of truth
for the node status resided inside memberlist.
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
Created method to handle the node state change with cleanup operation
associated.
Realign testing client with the new diagnostic interface
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
The previous logic was not properly handling the case of a node
that was failing and oining back in short period of time.
The issue was in the handling of the network messages.
When a node joins it sync with other nodes, these are passing
the whole list of nodes that at best of their knowledge are part
of a network. At this point if the node receives that node A is part
of the network it saves it before having received the notification
that node A is actually alive (coming from memberlist).
If node A failed the source node will receive the notification
while the new joined node won't because memberlist never advertise
node A as available. In this case the new node will never purge
node A from its state but also worse, will accept any table notification
where node A is the owner and so will end up in a out of sync state
with the rest of the cluster.
This commit contains also some code cleanup around the area of node
management
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
- Create a test to verify that a node that joins
in an async way is not going to extend the life
of a already deleted object
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
The comparison was against the wrong constant value.
As described in the comment the check is there to guarantee
to not propagate events realted to stale deleted elements
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
Separate the hostname from the node identifier. All the messages
that are exchanged on the network are containing a nodeName field
that today was hostname-uniqueid. Now being encoded as strings in
the protobuf without any length restriction they plays a role
on the effieciency of protocol itself. If the hostname is very long
the overhead will increase and will degradate the performance of
the database itself that each single cycle by default allows 1400
bytes payload
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
Make sure that the network is garbage collected after
the entries. Entries to be deleted requires that the network
is present.
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
- Changed the loop per network. Previous implementation was taking a
ReadLock to update the reapTime but now with the residualReapTime
also the bulkSync is using the same ReadLock creating possible
issues in concurrent read and update of the value.
The new logic fetches the list of networks and proceed to the
cleanup network by network locking the database and releasing it
after each network. This should ensure a fair locking avoiding
to keep the database blocked for too much time.
Note: The ticker does not guarantee that the reap logic runs
precisely every reapTimePeriod, actually documentation says that
if the routine is too long will skip ticks. In case of slowdown
of the process itself it is possible that the lifetime of the
deleted entries increases, it still should not be a huge problem
because now the residual reaptime is propagated among all the nodes
a slower node will let the deleted entry being repropagate multiple
times but the state will still remain consistent.
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
- Added remainingReapTime field in the table event.
Wihtout it a node that did not have a state for the element
was marking the element for deletion setting the max reapTime.
This was creating the possibility to keep the entry being resync
between nodes forever avoding the purpose of the reap time
itself.
- On broadcast of the table event the node owner was rewritten
with the local node name, this was not correct because the owner
should continue to remain the original one of the message
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
join/leave fixes:
- when a node leaves the network will deletes all the other nodes entries but will keep track of its
to make sure that other nodes if they are tcp syncing will be aware of them being deleted. (a node that
did not yet receive the network leave will potentially tcp/sync)
add network reapTime, was not being set locally
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
- Diagnose framework that exposes REST API for db interaction
- Dockerfile to build the test image
- Periodic print of stats regarding queue size
- Client and server side for integration with testkit
- Added write-delete-leave-join
- Added test write-delete-wait-leave-join
- Added write-wait-leave-join
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
A rapid (within networkReapTime 30min) leave/join network
can corrupt the list of nodes per network with multiple copies
of the same nodes.
The fix makes sure that each node is present only once
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
Commit ca9a768d80
added a number of debugging messages for node join/leave
events.
This patch checks if a node already was listed,
and otherwise skips the logging to make the logs a bit
less noisy.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Once the bulksync ack channel is closed remove it from the ack table
right away. There is no reason to keep it in the ack table and later
delete it in the ack waiter. Ack waiter anyways has reference to the
channel on which it is waiting.
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Since the node name randomization fix, we need to make sure that we
purge the old node with the same prefix and same IP from the nodes
database if it still present. This causes unnecessary reconnect
attempts.
Also added a change to avoid unnecessary update of local lamport time
and only do it of we are ready to do a push pull on a join. Join should
happen only when the node is bootstrapped or when trying to reconnect
with a failed node.
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Currently if there is any transient gossip failure in any node the
recoevry process depends on other nodes propogating the information
indirectly. In cases if these transient failures affects all the nodes
that this node has in its memberlist then this node will be permenantly
cutoff from the the gossip channel. Added node state management code in
networkdb to address these problems by trying to rejoin the cluster via
the failed nodes when there is a failure. This also necessitates the
need to add new messages called node event messages to differentiate
between node leave and node failure.
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
In cases a node left the cluster and quickly rejoined before the node
entry is expired by other nodes in the cluster, when the node rejoins we
fail to add it to the quick lookup database. Fixed it.
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
In networkdb we should ignore delete events for entries which doesn't
exist in the db. This is always true because if the entry did not exist
then the entry has been removed way earlier and got purged after the
reap timer and this notification is very stale.
Also there were duplicate delete notifications being sent to the
clients. One when the actual delete event was received from gossip and
later when the entry was getting reaped. The second notification is
unnecessary and may cause issues with the clients if they are not
coded for idempotency.
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
When deleting entries or when learning about deleted entries remember
then for a longer time to avoid excessive delete duplicates in the
gossip cluster. Also added code changes to ignore event messages
originated from the source node so that it doesn't get added into the
rebroadcast queue.
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>