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46 lines
2.3 KiB
YAML
46 lines
2.3 KiB
YAML
name: godot-studio
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repo: https://github.com/Foolafroos/godot-studio
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sha: 6c1d42d22ae6274f0ed4a3a9a264d2effe461736
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description: >-
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Headless Godot 4 workflows for the agent game studio — godot_headless_check
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(script/resource validation via godot --headless, no editor needed),
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godot_export (CI builds from named export presets, e.g. a Web build a
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playtester agent can load), godot_builds (export presets + artifact state:
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exists/size/modified — gallery data for re-export decisions and attaching
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fresh builds in chat), godot_setup (read-only install-state report for
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Godot/godot-ai/uv with the exact registration path). Complements the
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hi-godot/godot-ai MCP editor bridge by covering the verification and export
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leg of the loop; bundles the godot-studio skill teaching edit → verify →
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export → playtest. Ships an optional desktop half (unified package): a
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Godot version statusbar chip and a builds gallery pane backed by its own
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read-only dashboard API; opt-in, degrades gracefully when the backend is
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off. Tools register only when a Godot 4 binary is present (check_fn).
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Disclosure — runs shell commands (godot --headless against the
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caller-targeted project; read-only godot --version in the desktop backend;
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read-only hermes mcp list in godot_setup); godot_headless_check and
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godot_export execute the target project's own GDScript (autoloads, main
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scene, export plugins) with no approval prompt — point them only at
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projects you trust; no network calls, no credentials, no telemetry, no
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background processes; exports write only inside the target project (the
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output path is resolved and confined to the project directory, existing
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files that aren't known export artifacts are never overwritten, and the
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default is the preset's own export_path from export_presets.cfg); the
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desktop backend reads export_presets.cfg and artifact metadata inside the
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project path the user configures in the pane.
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maintainer: Foolafroos
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tier: community
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category: tools
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docs_url: https://github.com/Foolafroos/godot-studio#readme
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version: "0.2.1"
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platforms: []
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capabilities:
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provides_tools:
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- godot_headless_check
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- godot_export
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- godot_builds
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- godot_setup
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provides_hooks: []
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provides_middleware: []
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requires_env: []
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requires_hermes: ">=0.21.5"
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