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hash: use uint32_t for object_id algorithm
We currently use an int for this value, but we'll define this structure from Rust in a future commit and we want to ensure that our data types are exactly identical. To make that possible, use a uint32_t for the hash algorithm. Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano
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67e526c33e