Files
buildkit/solver/jobs.go
Tonis Tiigi e05a89e0b8 improve stacks of cancels from defers
In this case the current stack trace points to the line
where the context was created. Instead the stack should be
captured when the defer is running so the return path to
the defer call is also part of the stack.

Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
2024-11-19 18:40:00 -08:00

1258 lines
30 KiB
Go

package solver
import (
"context"
"fmt"
"sync"
"time"
"github.com/moby/buildkit/client"
"github.com/moby/buildkit/identity"
"github.com/moby/buildkit/session"
"github.com/moby/buildkit/solver/errdefs"
"github.com/moby/buildkit/util/bklog"
"github.com/moby/buildkit/util/flightcontrol"
"github.com/moby/buildkit/util/progress"
"github.com/moby/buildkit/util/progress/controller"
"github.com/moby/buildkit/util/tracing"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
"go.opentelemetry.io/otel/attribute"
"go.opentelemetry.io/otel/trace"
"go.opentelemetry.io/otel/trace/noop"
)
// ResolveOpFunc finds an Op implementation for a Vertex
type ResolveOpFunc func(Vertex, Builder) (Op, error)
type Builder interface {
Build(ctx context.Context, e Edge) (CachedResultWithProvenance, error)
InContext(ctx context.Context, f func(ctx context.Context, g session.Group) error) error
EachValue(ctx context.Context, key string, fn func(interface{}) error) error
}
// Solver provides a shared graph of all the vertexes currently being
// processed. Every vertex that is being solved needs to be loaded into job
// first. Vertex operations are invoked and progress tracking happens through
// jobs.
type Solver struct {
mu sync.RWMutex
jobs map[string]*Job
actives map[digest.Digest]*state
opts SolverOpt
updateCond *sync.Cond
s *scheduler
index *edgeIndex
}
type state struct {
jobs map[*Job]struct{}
parents map[digest.Digest]struct{}
childVtx map[digest.Digest]struct{}
mpw *progress.MultiWriter
allPw map[progress.Writer]struct{}
mspan *tracing.MultiSpan
vtx Vertex
clientVertex client.Vertex
origDigest digest.Digest // original LLB digest. TODO: probably better to use string ID so this isn't needed
mu sync.Mutex
op *sharedOp
edges map[Index]*edge
opts SolverOpt
index *edgeIndex
cache map[string]CacheManager
mainCache CacheManager
solver *Solver
}
func (s *state) SessionIterator() session.Iterator {
return s.sessionIterator()
}
func (s *state) sessionIterator() *sessionGroup {
return &sessionGroup{state: s, visited: map[string]struct{}{}}
}
type sessionGroup struct {
*state
visited map[string]struct{}
parents []session.Iterator
mode int
}
func (g *sessionGroup) NextSession() string {
if g.mode == 0 {
g.mu.Lock()
for j := range g.jobs {
if j.SessionID != "" {
if _, ok := g.visited[j.SessionID]; ok {
continue
}
g.visited[j.SessionID] = struct{}{}
g.mu.Unlock()
return j.SessionID
}
}
g.mu.Unlock()
g.mode = 1
}
if g.mode == 1 {
parents := map[digest.Digest]struct{}{}
g.mu.Lock()
for p := range g.state.parents {
parents[p] = struct{}{}
}
g.mu.Unlock()
for p := range parents {
g.solver.mu.Lock()
pst, ok := g.solver.actives[p]
g.solver.mu.Unlock()
if ok {
gg := pst.sessionIterator()
gg.visited = g.visited
g.parents = append(g.parents, gg)
}
}
g.mode = 2
}
for {
if len(g.parents) == 0 {
return ""
}
p := g.parents[0]
id := p.NextSession()
if id != "" {
return id
}
g.parents = g.parents[1:]
}
}
func (s *state) builder() *subBuilder {
return &subBuilder{state: s}
}
func (s *state) getEdge(index Index) *edge {
s.mu.Lock()
defer s.mu.Unlock()
if e, ok := s.edges[index]; ok {
for e.owner != nil {
e = e.owner
}
return e
}
if s.op == nil {
s.op = newSharedOp(s.opts.ResolveOpFunc, s)
}
e := newEdge(Edge{Index: index, Vertex: s.vtx}, s.op, s.index)
s.edges[index] = e
return e
}
func (s *state) setEdge(index Index, targetEdge *edge, targetState *state) {
s.mu.Lock()
defer s.mu.Unlock()
e, ok := s.edges[index]
if ok {
for e.owner != nil {
e = e.owner
}
if e == targetEdge {
return
}
} else {
e = newEdge(Edge{Index: index, Vertex: s.vtx}, s.op, s.index)
s.edges[index] = e
}
targetEdge.takeOwnership(e)
if targetState != nil {
targetState.addJobs(s, map[*state]struct{}{})
if _, ok := targetState.allPw[s.mpw]; !ok {
targetState.mpw.Add(s.mpw)
targetState.allPw[s.mpw] = struct{}{}
}
}
}
// addJobs recursively adds jobs to state and all its ancestors. currently
// only used during edge merges to add jobs from the source of the merge to the
// target and its ancestors.
// requires that Solver.mu is read-locked and srcState.mu is locked
func (s *state) addJobs(srcState *state, memo map[*state]struct{}) {
if _, ok := memo[s]; ok {
return
}
memo[s] = struct{}{}
s.mu.Lock()
defer s.mu.Unlock()
for j := range srcState.jobs {
s.jobs[j] = struct{}{}
}
for _, inputEdge := range s.vtx.Inputs() {
inputState, ok := s.solver.actives[inputEdge.Vertex.Digest()]
if !ok {
bklog.G(context.TODO()).
WithField("vertex_digest", inputEdge.Vertex.Digest()).
Error("input vertex not found during addJobs")
continue
}
inputState.addJobs(srcState, memo)
// tricky case: if the inputState's edge was *already* merged we should
// also add jobs to the merged edge's state
mergedInputEdge := inputState.getEdge(inputEdge.Index)
if mergedInputEdge == nil || mergedInputEdge.edge.Vertex.Digest() == inputEdge.Vertex.Digest() {
// not merged
continue
}
mergedInputState, ok := s.solver.actives[mergedInputEdge.edge.Vertex.Digest()]
if !ok {
bklog.G(context.TODO()).
WithField("vertex_digest", mergedInputEdge.edge.Vertex.Digest()).
Error("merged input vertex not found during addJobs")
continue
}
mergedInputState.addJobs(srcState, memo)
}
}
func (s *state) combinedCacheManager() CacheManager {
s.mu.Lock()
cms := make([]CacheManager, 0, len(s.cache)+1)
cms = append(cms, s.mainCache)
for _, cm := range s.cache {
cms = append(cms, cm)
}
s.mu.Unlock()
if len(cms) == 1 {
return s.mainCache
}
return NewCombinedCacheManager(cms, s.mainCache)
}
func (s *state) Release() {
for _, e := range s.edges {
for e.owner != nil {
e = e.owner
}
e.release()
}
if s.op != nil {
s.op.release()
}
}
type subBuilder struct {
*state
mu sync.Mutex
exporters []ExportableCacheKey
}
func (sb *subBuilder) Build(ctx context.Context, e Edge) (CachedResultWithProvenance, error) {
res, err := sb.solver.subBuild(ctx, e, sb.vtx)
if err != nil {
return nil, err
}
sb.mu.Lock()
sb.exporters = append(sb.exporters, res.CacheKeys()[0]) // all keys already have full export chain
sb.mu.Unlock()
return &withProvenance{CachedResult: res}, nil
}
func (sb *subBuilder) InContext(ctx context.Context, f func(context.Context, session.Group) error) error {
ctx = progress.WithProgress(ctx, sb.mpw)
if sb.mspan.Span != nil {
ctx = trace.ContextWithSpan(ctx, sb.mspan)
}
return f(ctx, sb.state)
}
func (sb *subBuilder) EachValue(ctx context.Context, key string, fn func(interface{}) error) error {
sb.mu.Lock()
defer sb.mu.Unlock()
for j := range sb.jobs {
if err := j.EachValue(ctx, key, fn); err != nil {
return err
}
}
return nil
}
type Job struct {
list *Solver
pr *progress.MultiReader
pw progress.Writer
span trace.Span
values sync.Map
id string
startedTime time.Time
completedTime time.Time
progressCloser func(error)
SessionID string
uniqueID string // unique ID is used for provenance. We use a different field that client can't control
}
type SolverOpt struct {
ResolveOpFunc ResolveOpFunc
DefaultCache CacheManager
}
func NewSolver(opts SolverOpt) *Solver {
if opts.DefaultCache == nil {
opts.DefaultCache = NewInMemoryCacheManager()
}
jl := &Solver{
jobs: make(map[string]*Job),
actives: make(map[digest.Digest]*state),
opts: opts,
index: newEdgeIndex(),
}
jl.s = newScheduler(jl)
jl.updateCond = sync.NewCond(jl.mu.RLocker())
return jl
}
// hasOwner returns true if the provided target edge (or any of it's sibling
// edges) has the provided owner.
func (jl *Solver) hasOwner(target Edge, owner Edge) bool {
jl.mu.RLock()
defer jl.mu.RUnlock()
st, ok := jl.actives[target.Vertex.Digest()]
if !ok {
return false
}
var owners []Edge
for _, e := range st.edges {
if e.owner != nil {
owners = append(owners, e.owner.edge)
}
}
for len(owners) > 0 {
var owners2 []Edge
for _, e := range owners {
st, ok = jl.actives[e.Vertex.Digest()]
if !ok {
continue
}
if st.vtx.Digest() == owner.Vertex.Digest() {
return true
}
for _, e := range st.edges {
if e.owner != nil {
owners2 = append(owners2, e.owner.edge)
}
}
}
// repeat recursively, this time with the linked owners owners
owners = owners2
}
return false
}
func (jl *Solver) setEdge(e Edge, targetEdge *edge) {
jl.mu.RLock()
defer jl.mu.RUnlock()
st, ok := jl.actives[e.Vertex.Digest()]
if !ok {
return
}
// potentially passing nil targetSt is intentional and handled in st.setEdge
targetSt := jl.actives[targetEdge.edge.Vertex.Digest()]
st.setEdge(e.Index, targetEdge, targetSt)
}
func (jl *Solver) getState(e Edge) *state {
jl.mu.RLock()
defer jl.mu.RUnlock()
st, ok := jl.actives[e.Vertex.Digest()]
if !ok {
return nil
}
return st
}
func (jl *Solver) getEdge(e Edge) (redge *edge) {
if debugScheduler {
defer func() {
lg := bklog.G(context.TODO()).
WithField("edge_vertex_name", e.Vertex.Name()).
WithField("edge_vertex_digest", e.Vertex.Digest()).
WithField("edge_index", e.Index)
if redge != nil {
lg = lg.
WithField("return_edge_vertex_name", redge.edge.Vertex.Name()).
WithField("return_edge_vertex_digest", redge.edge.Vertex.Digest()).
WithField("return_edge_index", redge.edge.Index)
}
lg.Debug("getEdge return")
}()
}
jl.mu.RLock()
defer jl.mu.RUnlock()
st, ok := jl.actives[e.Vertex.Digest()]
if !ok {
return nil
}
return st.getEdge(e.Index)
}
func (jl *Solver) subBuild(ctx context.Context, e Edge, parent Vertex) (CachedResult, error) {
v, err := jl.load(ctx, e.Vertex, parent, nil)
if err != nil {
return nil, err
}
e.Vertex = v
return jl.s.build(ctx, e)
}
func (jl *Solver) Close() {
jl.s.Stop()
}
func (jl *Solver) load(ctx context.Context, v, parent Vertex, j *Job) (Vertex, error) {
jl.mu.Lock()
defer jl.mu.Unlock()
cache := map[Vertex]Vertex{}
return jl.loadUnlocked(ctx, v, parent, j, cache)
}
// called with solver lock
func (jl *Solver) loadUnlocked(ctx context.Context, v, parent Vertex, j *Job, cache map[Vertex]Vertex) (Vertex, error) {
if v, ok := cache[v]; ok {
return v, nil
}
origVtx := v
inputs := make([]Edge, len(v.Inputs()))
for i, e := range v.Inputs() {
v, err := jl.loadUnlocked(ctx, e.Vertex, parent, j, cache)
if err != nil {
return nil, err
}
inputs[i] = Edge{Index: e.Index, Vertex: v}
}
dgst := v.Digest()
dgstWithoutCache := digest.FromBytes([]byte(fmt.Sprintf("%s-ignorecache", dgst)))
// if same vertex is already loaded without cache just use that
st, ok := jl.actives[dgstWithoutCache]
if ok {
// When matching an existing active vertext by dgstWithoutCache, set v to the
// existing active vertex, as otherwise the original vertex will use an
// incorrect digest and can incorrectly delete it while it is still in use.
v = st.vtx
}
if !ok {
st, ok = jl.actives[dgst]
// !ignorecache merges with ignorecache but ignorecache doesn't merge with !ignorecache
if ok && !st.vtx.Options().IgnoreCache && v.Options().IgnoreCache {
dgst = dgstWithoutCache
}
v = &vertexWithCacheOptions{
Vertex: v,
dgst: dgst,
inputs: inputs,
}
st, ok = jl.actives[dgst]
}
if !ok {
st = &state{
opts: jl.opts,
jobs: map[*Job]struct{}{},
parents: map[digest.Digest]struct{}{},
childVtx: map[digest.Digest]struct{}{},
allPw: map[progress.Writer]struct{}{},
mpw: progress.NewMultiWriter(progress.WithMetadata("vertex", dgst)),
mspan: tracing.NewMultiSpan(),
vtx: v,
clientVertex: initClientVertex(v),
edges: map[Index]*edge{},
index: jl.index,
mainCache: jl.opts.DefaultCache,
cache: map[string]CacheManager{},
solver: jl,
origDigest: origVtx.Digest(),
}
jl.actives[dgst] = st
if debugScheduler {
lg := bklog.G(ctx).
WithField("vertex_name", v.Name()).
WithField("vertex_digest", v.Digest()).
WithField("actives_digest_key", dgst)
if j != nil {
lg = lg.WithField("job", j.id)
}
lg.Debug("adding active vertex")
for i, inp := range v.Inputs() {
lg.WithField("input_index", i).
WithField("input_vertex_name", inp.Vertex.Name()).
WithField("input_vertex_digest", inp.Vertex.Digest()).
WithField("input_edge_index", inp.Index).
Debug("new active vertex input")
}
}
} else if debugScheduler {
lg := bklog.G(ctx).
WithField("vertex_name", v.Name()).
WithField("vertex_digest", v.Digest()).
WithField("actives_digest_key", dgst)
if j != nil {
lg = lg.WithField("job", j.id)
}
lg.Debug("reusing active vertex")
}
st.mu.Lock()
for _, cache := range v.Options().CacheSources {
if cache.ID() != st.mainCache.ID() {
if _, ok := st.cache[cache.ID()]; !ok {
st.cache[cache.ID()] = cache
}
}
}
if j != nil {
if _, ok := st.jobs[j]; !ok {
st.jobs[j] = struct{}{}
}
}
st.mu.Unlock()
if parent != nil {
if _, ok := st.parents[parent.Digest()]; !ok {
st.parents[parent.Digest()] = struct{}{}
parentState, ok := jl.actives[parent.Digest()]
if !ok {
return nil, errors.Errorf("inactive parent %s", parent.Digest())
}
parentState.childVtx[dgst] = struct{}{}
for id, c := range parentState.cache {
st.cache[id] = c
}
}
}
jl.connectProgressFromState(st, st)
cache[origVtx] = v
return v, nil
}
func (jl *Solver) connectProgressFromState(target, src *state) {
for j := range src.jobs {
if _, ok := target.allPw[j.pw]; !ok {
target.mpw.Add(j.pw)
target.allPw[j.pw] = struct{}{}
j.pw.Write(identity.NewID(), target.clientVertex)
if j.span != nil && j.span.SpanContext().IsValid() {
target.mspan.Add(j.span)
}
}
}
for p := range src.parents {
jl.connectProgressFromState(target, jl.actives[p])
}
}
func (jl *Solver) NewJob(id string) (*Job, error) {
jl.mu.Lock()
defer jl.mu.Unlock()
if _, ok := jl.jobs[id]; ok {
return nil, errors.Errorf("job ID %s exists", id)
}
pr, ctx, progressCloser := progress.NewContext(context.Background())
pw, _, _ := progress.NewFromContext(ctx) // TODO: expose progress.Pipe()
_, span := noop.NewTracerProvider().Tracer("").Start(ctx, "")
j := &Job{
list: jl,
pr: progress.NewMultiReader(pr),
pw: pw,
progressCloser: progressCloser,
span: span,
id: id,
startedTime: time.Now(),
uniqueID: identity.NewID(),
}
jl.jobs[id] = j
jl.updateCond.Broadcast()
return j, nil
}
func (jl *Solver) Get(id string) (*Job, error) {
ctx, cancel := context.WithCancelCause(context.Background())
ctx, _ = context.WithTimeoutCause(ctx, 6*time.Second, errors.WithStack(context.DeadlineExceeded))
defer func() { cancel(errors.WithStack(context.Canceled)) }()
go func() {
<-ctx.Done()
jl.mu.Lock()
jl.updateCond.Broadcast()
jl.mu.Unlock()
}()
jl.mu.RLock()
defer jl.mu.RUnlock()
for {
select {
case <-ctx.Done():
return nil, errdefs.NewUnknownJobError(id)
default:
}
j, ok := jl.jobs[id]
if !ok {
jl.updateCond.Wait()
continue
}
return j, nil
}
}
// called with solver lock
func (jl *Solver) deleteIfUnreferenced(k digest.Digest, st *state) {
if len(st.jobs) == 0 && len(st.parents) == 0 {
if debugScheduler {
bklog.G(context.TODO()).
WithField("vertex_name", st.vtx.Name()).
WithField("vertex_digest", st.vtx.Digest()).
WithField("actives_key", k).
Debug("deleting unreferenced active vertex")
for _, e := range st.edges {
bklog.G(context.TODO()).
WithField("vertex_name", e.edge.Vertex.Name()).
WithField("vertex_digest", e.edge.Vertex.Digest()).
WithField("index", e.edge.Index).
WithField("state", e.state).
Debug("edge in deleted unreferenced state")
}
}
for chKey := range st.childVtx {
chState := jl.actives[chKey]
delete(chState.parents, k)
jl.deleteIfUnreferenced(chKey, chState)
}
st.Release()
delete(jl.actives, k)
} else if debugScheduler {
var jobIDs []string
for j := range st.jobs {
jobIDs = append(jobIDs, j.id)
}
bklog.G(context.TODO()).
WithField("vertex_name", st.vtx.Name()).
WithField("vertex_digest", st.vtx.Digest()).
WithField("actives_key", k).
WithField("jobs", jobIDs).
Debug("not deleting referenced active vertex")
}
}
func (j *Job) Build(ctx context.Context, e Edge) (CachedResultWithProvenance, error) {
if span := trace.SpanFromContext(ctx); span.SpanContext().IsValid() {
j.span = span
}
v, err := j.list.load(ctx, e.Vertex, nil, j)
if err != nil {
return nil, err
}
e.Vertex = v
res, err := j.list.s.build(ctx, e)
if err != nil {
return nil, err
}
return &withProvenance{CachedResult: res, j: j, e: e}, nil
}
type withProvenance struct {
CachedResult
j *Job
e Edge
}
func (wp *withProvenance) WalkProvenance(ctx context.Context, f func(ProvenanceProvider) error) error {
if wp.j == nil {
return nil
}
wp.j.list.mu.RLock()
defer wp.j.list.mu.RUnlock()
m := map[digest.Digest]struct{}{}
return wp.j.walkProvenance(ctx, wp.e, f, m)
}
// called with solver lock
func (j *Job) walkProvenance(ctx context.Context, e Edge, f func(ProvenanceProvider) error, visited map[digest.Digest]struct{}) error {
if _, ok := visited[e.Vertex.Digest()]; ok {
return nil
}
visited[e.Vertex.Digest()] = struct{}{}
if st, ok := j.list.actives[e.Vertex.Digest()]; ok {
st.mu.Lock()
if wp, ok := st.op.op.(ProvenanceProvider); ok {
if err := f(wp); err != nil {
st.mu.Unlock()
return err
}
}
st.mu.Unlock()
}
for _, inp := range e.Vertex.Inputs() {
if err := j.walkProvenance(ctx, inp, f, visited); err != nil {
return err
}
}
return nil
}
func (j *Job) CloseProgress() {
j.progressCloser(errors.WithStack(context.Canceled))
j.pw.Close()
}
func (j *Job) Discard() error {
j.list.mu.Lock()
defer j.list.mu.Unlock()
j.pw.Close()
for k, st := range j.list.actives {
st.mu.Lock()
if _, ok := st.jobs[j]; ok {
if debugScheduler {
bklog.G(context.TODO()).
WithField("job", j.id).
WithField("vertex_name", st.vtx.Name()).
WithField("vertex_digest", st.vtx.Digest()).
WithField("actives_key", k).
Debug("deleting job from state")
}
delete(st.jobs, j)
j.list.deleteIfUnreferenced(k, st)
}
delete(st.allPw, j.pw)
st.mu.Unlock()
}
go func() {
// don't clear job right away. there might still be a status request coming to read progress
time.Sleep(10 * time.Second)
j.list.mu.Lock()
defer j.list.mu.Unlock()
delete(j.list.jobs, j.id)
}()
return nil
}
func (j *Job) StartedTime() time.Time {
return j.startedTime
}
func (j *Job) RegisterCompleteTime() time.Time {
if j.completedTime.IsZero() {
j.completedTime = time.Now()
}
return j.completedTime
}
func (j *Job) UniqueID() string {
return j.uniqueID
}
func (j *Job) InContext(ctx context.Context, f func(context.Context, session.Group) error) error {
return f(progress.WithProgress(ctx, j.pw), session.NewGroup(j.SessionID))
}
func (j *Job) SetValue(key string, v interface{}) {
j.values.Store(key, v)
}
func (j *Job) EachValue(ctx context.Context, key string, fn func(interface{}) error) error {
v, ok := j.values.Load(key)
if ok {
return fn(v)
}
return nil
}
type cacheMapResp struct {
*CacheMap
complete bool
}
type activeOp interface {
CacheMap(context.Context, int) (*cacheMapResp, error)
LoadCache(ctx context.Context, rec *CacheRecord) (Result, error)
Exec(ctx context.Context, inputs []Result) (outputs []Result, exporters []ExportableCacheKey, err error)
IgnoreCache() bool
Cache() CacheManager
CalcSlowCache(context.Context, Index, PreprocessFunc, ResultBasedCacheFunc, Result) (digest.Digest, error)
}
func newSharedOp(resolver ResolveOpFunc, st *state) *sharedOp {
so := &sharedOp{
resolver: resolver,
st: st,
slowCacheRes: map[Index]digest.Digest{},
slowCacheErr: map[Index]error{},
}
return so
}
type execRes struct {
execRes []*SharedResult
execExporters []ExportableCacheKey
}
type sharedOp struct {
resolver ResolveOpFunc
st *state
gDigest flightcontrol.Group[digest.Digest]
gCacheRes flightcontrol.Group[[]*CacheMap]
gExecRes flightcontrol.Group[*execRes]
opOnce sync.Once
op Op
subBuilder *subBuilder
err error
execRes *execRes
execDone bool
execErr error
cacheRes []*CacheMap
cacheDone bool
cacheErr error
slowMu sync.Mutex
slowCacheRes map[Index]digest.Digest
slowCacheErr map[Index]error
}
func (s *sharedOp) IgnoreCache() bool {
return s.st.vtx.Options().IgnoreCache
}
func (s *sharedOp) Cache() CacheManager {
return &cacheWithCacheOpts{s.st.combinedCacheManager(), s.st}
}
type cacheWithCacheOpts struct {
CacheManager
st *state
}
func (c cacheWithCacheOpts) Records(ctx context.Context, ck *CacheKey) ([]*CacheRecord, error) {
// Allow Records accessing to cache opts through ctx. This enable to use remote provider
// during checking the cache existence.
return c.CacheManager.Records(withAncestorCacheOpts(ctx, c.st), ck)
}
func (s *sharedOp) LoadCache(ctx context.Context, rec *CacheRecord) (Result, error) {
ctx = progress.WithProgress(ctx, s.st.mpw)
if s.st.mspan.Span != nil {
ctx = trace.ContextWithSpan(ctx, s.st.mspan)
}
// no cache hit. start evaluating the node
span, ctx := tracing.StartSpan(ctx, "load cache: "+s.st.vtx.Name(), trace.WithAttributes(attribute.String("vertex", s.st.vtx.Digest().String())))
notifyCompleted := notifyStarted(ctx, &s.st.clientVertex, true)
res, err := s.Cache().Load(withAncestorCacheOpts(ctx, s.st), rec)
tracing.FinishWithError(span, err)
notifyCompleted(err, true)
return res, err
}
// CalcSlowCache computes the digest of an input that is ready and has been
// evaluated, hence "slow" cache.
func (s *sharedOp) CalcSlowCache(ctx context.Context, index Index, p PreprocessFunc, f ResultBasedCacheFunc, res Result) (dgst digest.Digest, err error) {
defer func() {
err = WrapSlowCache(err, index, NewSharedResult(res).Clone())
err = errdefs.WithOp(err, s.st.vtx.Sys(), s.st.vtx.Options().Description)
err = errdefs.WrapVertex(err, s.st.origDigest)
}()
flightControlKey := fmt.Sprintf("slow-compute-%d", index)
key, err := s.gDigest.Do(ctx, flightControlKey, func(ctx context.Context) (digest.Digest, error) {
s.slowMu.Lock()
// TODO: add helpers for these stored values
if res, ok := s.slowCacheRes[index]; ok {
s.slowMu.Unlock()
return res, nil
}
if err := s.slowCacheErr[index]; err != nil {
s.slowMu.Unlock()
return "", err
}
s.slowMu.Unlock()
complete := true
if p != nil {
st := s.st.solver.getState(s.st.vtx.Inputs()[index])
if st == nil {
return "", errors.Errorf("failed to get state for index %d on %v", index, s.st.vtx.Name())
}
ctx2 := progress.WithProgress(ctx, st.mpw)
if st.mspan.Span != nil {
ctx2 = trace.ContextWithSpan(ctx2, st.mspan)
}
err = p(ctx2, res, st)
if err != nil {
f = nil
ctx = ctx2
}
}
var key digest.Digest
if f != nil {
ctx = progress.WithProgress(ctx, s.st.mpw)
if s.st.mspan.Span != nil {
ctx = trace.ContextWithSpan(ctx, s.st.mspan)
}
key, err = f(withAncestorCacheOpts(ctx, s.st), res, s.st)
}
if err != nil {
select {
case <-ctx.Done():
if errdefs.IsCanceled(ctx, err) {
complete = false
releaseError(err)
err = errors.Wrap(context.Cause(ctx), err.Error())
}
default:
}
}
s.slowMu.Lock()
defer s.slowMu.Unlock()
if complete {
if err == nil {
s.slowCacheRes[index] = key
}
s.slowCacheErr[index] = err
}
return key, err
})
if err != nil {
ctx = progress.WithProgress(ctx, s.st.mpw)
if s.st.mspan.Span != nil {
ctx = trace.ContextWithSpan(ctx, s.st.mspan)
}
notifyCompleted := notifyStarted(ctx, &s.st.clientVertex, false)
notifyCompleted(err, false)
return "", err
}
return key, nil
}
func (s *sharedOp) CacheMap(ctx context.Context, index int) (resp *cacheMapResp, err error) {
defer func() {
err = errdefs.WithOp(err, s.st.vtx.Sys(), s.st.vtx.Options().Description)
err = errdefs.WrapVertex(err, s.st.origDigest)
}()
op, err := s.getOp()
if err != nil {
return nil, err
}
flightControlKey := fmt.Sprintf("cachemap-%d", index)
res, err := s.gCacheRes.Do(ctx, flightControlKey, func(ctx context.Context) (ret []*CacheMap, retErr error) {
if s.cacheRes != nil && s.cacheDone || index < len(s.cacheRes) {
return s.cacheRes, nil
}
if s.cacheErr != nil {
return nil, s.cacheErr
}
ctx = progress.WithProgress(ctx, s.st.mpw)
if s.st.mspan.Span != nil {
ctx = trace.ContextWithSpan(ctx, s.st.mspan)
}
ctx = withAncestorCacheOpts(ctx, s.st)
if len(s.st.vtx.Inputs()) == 0 {
// no cache hit. start evaluating the node
span, ctx := tracing.StartSpan(ctx, "cache request: "+s.st.vtx.Name(), trace.WithAttributes(attribute.String("vertex", s.st.vtx.Digest().String())))
notifyCompleted := notifyStarted(ctx, &s.st.clientVertex, false)
defer func() {
tracing.FinishWithError(span, retErr)
notifyCompleted(retErr, false)
}()
}
res, done, err := op.CacheMap(ctx, s.st, len(s.cacheRes))
complete := true
if err != nil {
select {
case <-ctx.Done():
if errdefs.IsCanceled(ctx, err) {
complete = false
releaseError(err)
err = errors.Wrap(context.Cause(ctx), err.Error())
}
default:
}
}
if complete {
if err == nil {
if res.Opts == nil {
res.Opts = CacheOpts(make(map[interface{}]interface{}))
}
res.Opts[progressKey{}] = &controller.Controller{
WriterFactory: progress.FromContext(ctx),
Digest: s.st.vtx.Digest(),
Name: s.st.vtx.Name(),
ProgressGroup: s.st.vtx.Options().ProgressGroup,
}
s.cacheRes = append(s.cacheRes, res)
s.cacheDone = done
}
s.cacheErr = err
}
return s.cacheRes, err
})
if err != nil {
return nil, err
}
if len(res) <= index {
return s.CacheMap(ctx, index)
}
return &cacheMapResp{CacheMap: res[index], complete: s.cacheDone}, nil
}
func (s *sharedOp) Exec(ctx context.Context, inputs []Result) (outputs []Result, exporters []ExportableCacheKey, err error) {
defer func() {
err = errdefs.WithOp(err, s.st.vtx.Sys(), s.st.vtx.Options().Description)
err = errdefs.WrapVertex(err, s.st.origDigest)
}()
op, err := s.getOp()
if err != nil {
return nil, nil, err
}
flightControlKey := "exec"
res, err := s.gExecRes.Do(ctx, flightControlKey, func(ctx context.Context) (ret *execRes, retErr error) {
if s.execDone {
if s.execErr != nil {
return nil, s.execErr
}
return s.execRes, nil
}
release, err := op.Acquire(ctx)
if err != nil {
return nil, errors.Wrap(err, "acquire op resources")
}
defer release()
ctx = progress.WithProgress(ctx, s.st.mpw)
if s.st.mspan.Span != nil {
ctx = trace.ContextWithSpan(ctx, s.st.mspan)
}
ctx = withAncestorCacheOpts(ctx, s.st)
// no cache hit. start evaluating the node
span, ctx := tracing.StartSpan(ctx, s.st.vtx.Name(), trace.WithAttributes(attribute.String("vertex", s.st.vtx.Digest().String())))
notifyCompleted := notifyStarted(ctx, &s.st.clientVertex, false)
defer func() {
tracing.FinishWithError(span, retErr)
notifyCompleted(retErr, false)
}()
res, err := op.Exec(ctx, s.st, inputs)
complete := true
if err != nil {
select {
case <-ctx.Done():
if errdefs.IsCanceled(ctx, err) {
complete = false
releaseError(err)
err = errors.Wrap(context.Cause(ctx), err.Error())
}
default:
}
}
if complete {
s.execDone = true
if res != nil {
var subExporters []ExportableCacheKey
s.subBuilder.mu.Lock()
if len(s.subBuilder.exporters) > 0 {
subExporters = append(subExporters, s.subBuilder.exporters...)
}
s.subBuilder.mu.Unlock()
s.execRes = &execRes{execRes: wrapShared(res), execExporters: subExporters}
}
s.execErr = err
}
if s.execRes == nil || err != nil {
return nil, err
}
return s.execRes, nil
})
if res == nil || err != nil {
return nil, nil, err
}
return unwrapShared(res.execRes), res.execExporters, nil
}
func (s *sharedOp) getOp() (Op, error) {
s.opOnce.Do(func() {
s.subBuilder = s.st.builder()
s.op, s.err = s.resolver(s.st.vtx, s.subBuilder)
})
if s.err != nil {
return nil, s.err
}
return s.op, nil
}
func (s *sharedOp) release() {
if s.execRes != nil {
for _, r := range s.execRes.execRes {
go r.Release(context.TODO())
}
}
}
func initClientVertex(v Vertex) client.Vertex {
inputDigests := make([]digest.Digest, 0, len(v.Inputs()))
for _, inp := range v.Inputs() {
inputDigests = append(inputDigests, inp.Vertex.Digest())
}
return client.Vertex{
Inputs: inputDigests,
Name: v.Name(),
Digest: v.Digest(),
ProgressGroup: v.Options().ProgressGroup,
}
}
func wrapShared(inp []Result) []*SharedResult {
out := make([]*SharedResult, len(inp))
for i, r := range inp {
out[i] = NewSharedResult(r)
}
return out
}
func unwrapShared(inp []*SharedResult) []Result {
out := make([]Result, len(inp))
for i, r := range inp {
out[i] = r.Clone()
}
return out
}
type vertexWithCacheOptions struct {
Vertex
inputs []Edge
dgst digest.Digest
}
func (v *vertexWithCacheOptions) Digest() digest.Digest {
return v.dgst
}
func (v *vertexWithCacheOptions) Inputs() []Edge {
return v.inputs
}
func notifyStarted(ctx context.Context, v *client.Vertex, cached bool) func(err error, cached bool) {
pw, _, _ := progress.NewFromContext(ctx)
start := time.Now()
v.Started = &start
v.Completed = nil
v.Cached = cached
id := identity.NewID()
pw.Write(id, *v)
return func(err error, cached bool) {
defer pw.Close()
stop := time.Now()
v.Completed = &stop
v.Cached = cached
if err != nil {
v.Error = err.Error()
} else {
v.Error = ""
}
pw.Write(id, *v)
}
}
type SlowCacheError struct {
error
Index Index
Result Result
}
func (e *SlowCacheError) Unwrap() error {
return e.error
}
func (e *SlowCacheError) ToSubject() errdefs.IsSolve_Subject {
return &errdefs.Solve_Cache{
Cache: &errdefs.ContentCache{
Index: int64(e.Index),
},
}
}
func WrapSlowCache(err error, index Index, res Result) error {
if err == nil {
return nil
}
return &SlowCacheError{Index: index, Result: res, error: err}
}
func releaseError(err error) {
if err == nil {
return
}
if re, ok := err.(interface {
Release() error
}); ok {
re.Release()
}
releaseError(errors.Unwrap(err))
}