Files
FFmpeg/libavfilter/scene_sad.c
T
Rodrigo Camacho 3719f257cf avfilter/scene_sad: R-V V scene_sad
Benchmarking results:

checkasm:
 - CPU: SpacemiT, vendor arch 0x58000001, imp 0x1000000049772200
 - CPU: VLEN = 256 bits
 - Timing source: gettime
 - Bench duration: 1000 µs per function (1000000 nsecs)
 - Random seed: 4056509538
RV_zve64x:
 - scene_sad.scene_sad8  [OK]
 - scene_sad.scene_sad10 [OK]
 - scene_sad.scene_sad12 [OK]
 - scene_sad.scene_sad14 [OK]
 - scene_sad.scene_sad15 [OK]
 - scene_sad.scene_sad16 [OK]
checkasm: all 6 tests passed
Benchmark results:
  name                    nsecs (vs ref)
  scene_sad8_c:        331870.0
  scene_sad8_rvv_i64:   27121.5 (12.23x)
  scene_sad10_c:       335723.6
  scene_sad10_rvv_i64:  52943.8 ( 6.33x)
  scene_sad12_c:       335534.9
  scene_sad12_rvv_i64:  52930.4 ( 6.33x)
  scene_sad14_c:       335625.7
  scene_sad14_rvv_i64:  52728.6 ( 6.36x)
  scene_sad15_c:       335521.3
  scene_sad15_rvv_i64:  52937.0 ( 6.33x)
  scene_sad16_c:       335549.9
  scene_sad16_rvv_i64:  52768.3 ( 6.35x)

Signed-off-by: Rodrigo Camacho <rodrigompcamacho@gmail.com>
2026-10-24 23:45:47 +00:00

76 lines
1.9 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Scene SAD functions
*/
#include "scene_sad.h"
void ff_scene_sad16_c(SCENE_SAD_PARAMS)
{
uint64_t sad = 0;
const uint16_t *src1w = (const uint16_t *)src1;
const uint16_t *src2w = (const uint16_t *)src2;
int x, y;
stride1 /= 2;
stride2 /= 2;
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++)
sad += FFABS(src1w[x] - src2w[x]);
src1w += stride1;
src2w += stride2;
}
*sum = sad;
}
void ff_scene_sad_c(SCENE_SAD_PARAMS)
{
uint64_t sad = 0;
int x, y;
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++)
sad += FFABS(src1[x] - src2[x]);
src1 += stride1;
src2 += stride2;
}
*sum = sad;
}
ff_scene_sad_fn ff_scene_sad_get_fn(int depth)
{
ff_scene_sad_fn sad = NULL;
#if ARCH_X86 && HAVE_X86ASM
sad = ff_scene_sad_get_fn_x86(depth);
#endif
#if ARCH_RISCV
sad = ff_scene_sad_get_fn_riscv(depth);
#endif
if (!sad) {
if (depth <= 8)
sad = ff_scene_sad_c;
else if (depth <= 16)
sad = ff_scene_sad16_c;
}
return sad;
}