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Frames Before FPS After FPS Before Memory After Memory Before GPU Commit After GPU Commit HEVC 3840x2160 11904 645.51 646.97 1024.63 MiB 764.11 MiB 676.05 MiB 413.59 MiB AV1 3840x2160 2880 383.19 383.40 286.05 MiB 204.57 MiB 209.66 MiB 139.25 MiB VP9 7680x4320 16504 166.14 165.94 2329.95 MiB 1372.44 MiB 2098.50 MiB 1147.08 MiB Signed-off-by: Wu Jianhua <toqsxw@outlook.com>
221 lines
7.8 KiB
C
221 lines
7.8 KiB
C
/*
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* Direct3D12 WMV3/VC-1 HW acceleration
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*
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* copyright (c) 2022-2023 Wu Jianhua <toqsxw@outlook.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config_components.h"
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#include "libavutil/avassert.h"
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#include "libavutil/hwcontext_d3d12va_internal.h"
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#include "mpegutils.h"
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#include "mpegvideodec.h"
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#include "vc1.h"
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#include "vc1data.h"
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#include "d3d12va_decode.h"
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#include "dxva2_internal.h"
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#define MAX_SLICES 1024
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#define INVALID_REF 0xffff
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typedef struct D3D12DecodePictureContext {
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DXVA_PictureParameters pp;
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unsigned slice_count;
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DXVA_SliceInfo slices[MAX_SLICES];
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const uint8_t *bitstream;
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unsigned bitstream_size;
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} D3D12DecodePictureContext;
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static const uint8_t vc1_start_code[] = { 0, 0, 1, 0x0d };
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static int d3d12va_vc1_start_frame(AVCodecContext *avctx,
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av_unused const AVBufferRef *buffer_ref,
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av_unused const uint8_t *buffer,
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av_unused uint32_t size)
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{
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const VC1Context *v = avctx->priv_data;
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D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx);
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D3D12DecodePictureContext *ctx_pic = v->s.cur_pic.ptr->hwaccel_picture_private;
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if (!ctx)
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return -1;
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av_assert0(ctx_pic);
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ctx->used_mask = 0;
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ff_dxva2_vc1_fill_picture_parameters(avctx, (AVDXVAContext *)ctx, &ctx_pic->pp);
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ctx_pic->pp.wDeblockedPictureIndex = INVALID_REF;
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ctx_pic->bitstream = NULL;
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ctx_pic->bitstream_size = 0;
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ctx_pic->slice_count = 0;
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return 0;
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}
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static int d3d12va_vc1_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size)
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{
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const VC1Context *v = avctx->priv_data;
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D3D12DecodePictureContext *ctx_pic = v->s.cur_pic.ptr->hwaccel_picture_private;
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if (ctx_pic->slice_count >= MAX_SLICES) {
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return AVERROR(ERANGE);
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}
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if (avctx->codec_id == AV_CODEC_ID_VC1 &&
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size >= 4 && IS_MARKER(AV_RB32(buffer))) {
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buffer += 4;
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size -= 4;
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}
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if (!ctx_pic->bitstream)
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ctx_pic->bitstream = buffer;
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ctx_pic->bitstream_size += size;
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ff_dxva2_vc1_fill_slice(avctx, &ctx_pic->slices[ctx_pic->slice_count++],
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buffer - ctx_pic->bitstream, size);
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return 0;
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}
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static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer)
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{
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const VC1Context *v = avctx->priv_data;
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const MpegEncContext *s = &v->s;
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D3D12DecodePictureContext *ctx_pic = s->cur_pic.ptr->hwaccel_picture_private;
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D3D12_VIDEO_DECODE_FRAME_ARGUMENT *args = &input_args->FrameArguments[input_args->NumFrameArguments++];
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const unsigned mb_count = s->mb_width * (s->mb_height >> v->field_mode);
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uint8_t *mapped_data, *mapped_ptr;
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if (FAILED(ID3D12Resource_Map(buffer, 0, NULL, (void **)&mapped_data))) {
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av_log(avctx, AV_LOG_ERROR, "Failed to map D3D12 Buffer resource!\n");
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return AVERROR(EINVAL);
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}
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mapped_ptr = mapped_data;
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for (int i = 0; i < ctx_pic->slice_count; i++) {
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DXVA_SliceInfo *slice = &ctx_pic->slices[i];
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unsigned position = slice->dwSliceDataLocation;
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unsigned size = slice->dwSliceBitsInBuffer / 8;
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slice->dwSliceDataLocation = mapped_ptr - mapped_data;
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if (i < ctx_pic->slice_count - 1)
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slice->wNumberMBsInSlice = slice[1].wNumberMBsInSlice - slice[0].wNumberMBsInSlice;
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else
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slice->wNumberMBsInSlice = mb_count - slice[0].wNumberMBsInSlice;
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if (avctx->codec_id == AV_CODEC_ID_VC1) {
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memcpy(mapped_ptr, vc1_start_code, sizeof(vc1_start_code));
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if (i == 0 && v->second_field)
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mapped_ptr[3] = 0x0c;
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else if (i > 0)
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mapped_ptr[3] = 0x0b;
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mapped_ptr += sizeof(vc1_start_code);
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slice->dwSliceBitsInBuffer += sizeof(vc1_start_code) * 8;
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}
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memcpy(mapped_ptr, &ctx_pic->bitstream[position], size);
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mapped_ptr += size;
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}
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ID3D12Resource_Unmap(buffer, 0, NULL);
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args->Type = D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL;
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args->Size = sizeof(DXVA_SliceInfo) * ctx_pic->slice_count;
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args->pData = ctx_pic->slices;
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input_args->CompressedBitstream = (D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM){
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.pBuffer = buffer,
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.Offset = 0,
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.Size = mapped_ptr - mapped_data,
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};
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return 0;
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}
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static int d3d12va_vc1_end_frame(AVCodecContext *avctx)
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{
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const VC1Context *v = avctx->priv_data;
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D3D12DecodePictureContext *ctx_pic = v->s.cur_pic.ptr->hwaccel_picture_private;
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if (ctx_pic->slice_count <= 0 || ctx_pic->bitstream_size <= 0)
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return -1;
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return ff_d3d12va_common_end_frame(avctx, v->s.cur_pic.ptr->f,
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&ctx_pic->pp, sizeof(ctx_pic->pp),
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NULL, 0,
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ctx_pic->bitstream_size +
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(avctx->codec_id == AV_CODEC_ID_VC1 ?
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(uint64_t)ctx_pic->slice_count * sizeof(vc1_start_code) : 0),
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update_input_arguments);
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}
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static av_cold int d3d12va_vc1_decode_init(AVCodecContext *avctx)
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{
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int ret;
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D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx);
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ctx->cfg.DecodeProfile = D3D12_VIDEO_DECODE_PROFILE_VC1_D2010;
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ctx->max_num_ref = 3;
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ret = ff_d3d12va_decode_init(avctx);
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if (ret < 0) {
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ctx->cfg.DecodeProfile = D3D12_VIDEO_DECODE_PROFILE_VC1;
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ret = ff_d3d12va_decode_init(avctx);
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}
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return ret;
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}
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#if CONFIG_WMV3_D3D12VA_HWACCEL
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const FFHWAccel ff_wmv3_d3d12va_hwaccel = {
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.p.name = "wmv3_d3d12va",
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_WMV3,
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.p.pix_fmt = AV_PIX_FMT_D3D12,
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.init = d3d12va_vc1_decode_init,
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.uninit = ff_d3d12va_decode_uninit,
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.start_frame = d3d12va_vc1_start_frame,
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.decode_slice = d3d12va_vc1_decode_slice,
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.end_frame = d3d12va_vc1_end_frame,
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.frame_params = ff_d3d12va_common_frame_params,
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.frame_priv_data_size = sizeof(D3D12DecodePictureContext),
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.priv_data_size = sizeof(D3D12VADecodeContext),
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};
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#endif
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#if CONFIG_VC1_D3D12VA_HWACCEL
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const FFHWAccel ff_vc1_d3d12va_hwaccel = {
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.p.name = "vc1_d3d12va",
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_VC1,
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.p.pix_fmt = AV_PIX_FMT_D3D12,
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.init = d3d12va_vc1_decode_init,
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.uninit = ff_d3d12va_decode_uninit,
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.start_frame = d3d12va_vc1_start_frame,
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.decode_slice = d3d12va_vc1_decode_slice,
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.end_frame = d3d12va_vc1_end_frame,
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.frame_params = ff_d3d12va_common_frame_params,
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.frame_priv_data_size = sizeof(D3D12DecodePictureContext),
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.priv_data_size = sizeof(D3D12VADecodeContext),
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};
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#endif
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