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avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts of AVCodec. This exposes the internals of AVCodec to users and leads them into the temptation of actually using them and forces us to forward-declare structures and types that users can't use at all. This commit changes this by adding a new structure FFCodec to codec_internal.h that extends AVCodec, i.e. contains the public AVCodec as first member; the private fields of AVCodec are moved to this structure, leaving codec.h clean. Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@@ -47,7 +47,7 @@ int ff_get_encode_buffer(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, i
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/**
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* Check AVPacket size and allocate data.
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*
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* Encoders supporting AVCodec.encode2() can use this as a convenience to
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* Encoders supporting FFCodec.encode2() can use this as a convenience to
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* obtain a big enough buffer for the encoded bitstream.
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*
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* @param avctx the AVCodecContext of the encoder
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@@ -61,7 +61,7 @@ int ff_alloc_packet(AVCodecContext *avctx, AVPacket *avpkt, int64_t size);
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/*
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* Perform encoder initialization and validation.
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* Called when opening the encoder, before the AVCodec.init() call.
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* Called when opening the encoder, before the FFCodec.init() call.
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*/
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int ff_encode_preinit(AVCodecContext *avctx);
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